31.01.2012, 04:50
Por favor eu nao consegui passar estes comando para os cargos 444 e 555 por favor me ajudem
PHP код:
if(strcmp(cmd, "/convidar", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /convidar [ id ]");
return 1;
}
new para1;
new norg[40];
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pLider] >= 1)
{
if(IsPlayerConnected(para1))
{
if(PlayerInfo[para1][pLevel] < 0) { SendClientMessage(playerid, COLOR_GREY, "So pode convidar quem й nivel 0 ou acima de 0!!!"); return 1;
}
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMembro] == 0)
{
if(PlayerInfo[playerid][pLider] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; norg = "Polнcia Militar"; ChosenSkin[para1] = 282; SetPlayerSkin(para1, 282); }
else if(PlayerInfo[playerid][pLider] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; norg = "BOPE"; ChosenSkin[para1] = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo[playerid][pLider] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; norg = "Exйrcito"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[playerid][pLider] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; norg = "Mйdicos"; ChosenSkin[para1] = 279; SetPlayerSkin(para1, 279); }
else if(PlayerInfo[playerid][pLider] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; norg = "Aztecas"; ChosenSkin[para1] = 114; SetPlayerSkin(para1, 114); }
else if(PlayerInfo[playerid][pLider] == 6) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; norg = "Guerreiros Israelitas"; ChosenSkin[para1] = 121; SetPlayerSkin(para1, 121); }
else if(PlayerInfo[playerid][pLider] == 7) { PlayerInfo[para1][pTeam] = 7; gTeam[para1] = 7; norg = "Prefeitura"; ChosenSkin[para1] = 163; SetPlayerSkin(para1, 163); }
else if(PlayerInfo[playerid][pLider] == 8) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; norg = "Hitmans"; ChosenSkin[para1] = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo[playerid][pLider] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; norg = "Repуrteres"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
else if(PlayerInfo[playerid][pLider] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; norg = "Taxistas"; ChosenSkin[para1] = 253; SetPlayerSkin(para1, 253); }
else if(PlayerInfo[playerid][pLider] == 11) { PlayerInfo[para1][pTeam] = 25; gTeam[para1] = 2; norg = "Polнcia Federal"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMembro] = PlayerInfo[playerid][pLider];
PlayerInfo[para1][pCargo] = 1;
printf("ADMIN CMD: %s convidou %s.", sendername, giveplayer);
format(string, sizeof(string), "Voce foi convidado para ser da %s pelo Lнder %s", norg, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "Voce convidou %s para a organizaзгo.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
SetPlayerInterior(para1,0);
PlayerInfo[para1][pCarLic] = 1;
PlayerInfo[para1][pFlyLic] = 1;
PlayerInfo[para1][pBoatLic] = 1;
PlayerInfo[para1][pFishLic] = 1;
PlayerInfo[para1][pGunLic] = 1;
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
CameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
Controle(para1, 0);
SelectChar[para1] = 255;
SelectCharID[para1] = PlayerInfo[para1][pMembro];
SelectCharPlace[para1] = 1;
PlayerInfo[para1][pSkin] = ChosenSkin[para1];
SetPlayerSkin(para1, ChosenSkin[para1]);
ShowPlayerDialog(para1, 1234, DIALOG_STYLE_MSGBOX, "{FFFFFF}Escolha sua skin", "{FFFFFF}Utilize o botгo prуximo para mudar de skin\nCaso tenha escolhido, aperte Pronto", "Proximo", "Pronto");
new org = PlayerInfo[playerid][pLider];
ConviteInfoOrg(PlayerName(para1), org, 1);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Este player ou e Procura / Tem Emprego ou / Familia");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Voce nao esta autorizado para usar este cmd ( Apenas Lideres )!");
}
}
return 1;
}
if(strcmp(cmd, "/Demitir", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "/Demitir [ID/NICK] [Motivo]");
return 1;
}
new para1;
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pLider] > 0 || PlayerInfo[playerid][pCargo] == 5)
{
new lolz = GetPlayerOrg(playerid);
if(PlayerInfo[para1][pMembro] != lolz)
{
SendClientMessage(playerid, COLOR_GREY, "Vocк nгo pode demitir quem nгo й da sua org.");
return 1;
}
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMembro] > 0)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /Demitir [ID/NICK] [Motivo]");
return 1;
}
DemitirInfoOrg(PlayerName(para1));
format(string, sizeof(string), "* Vocк foi demitido pelo lнder %s Motivo: %s.", sendername, (result));
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
SendClientMessage(para1, COLOR_LIGHTBLUE, "* Agora vocк й um civil novamente.");
gTeam[para1] = 3;
PlayerInfo[para1][pTeam] = 3;
PlayerInfo[para1][pMembro] = 0;
PlayerInfo[para1][pCargo] = 0;
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pModel] = 293; } else { PlayerInfo[para1][pModel] = 12; }
SetSpawnInfo(para1, gTeam[para1], PlayerInfo[para1][pModel],0.0,0.0,0.0,0,0,0,0,0,0,0);
MedicBill[para1] = 0;
SpawnPlayer(para1);
format(string, sizeof(string), "Vocк demitiu %s, Motivo: %s.", giveplayer, result);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
return 1;
}
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo й um lнder!");
}
return 1;
}