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There is no function that removes only one weapon. But there is a function that removes all player's weapons. So you can put all player's weapons into an array using GetPlayerWeaponData, then remove all weapons using ResetPlayerWeapons and then give all weapons back (excluding a weapon that player should give to another player).
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I'm fairly certain there'll be a function out there somewhere, possibly in the 'Useful Functions' topic or in an include. If not, I could attempt to make it.
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Yaaaay, dreams come true.
lol
seems nothings wrong with that ^^ hope it works
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TIME, Y U NO GO FASTER
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thanks, Could you explain me what stocks do? I am not very experienced with them.
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stocks are basically normal functions, but they dont display a warning when compile if u dont use it, and people usually use those in includes because of that.