Client crashing due to objects.
#1

Hello there. It's been many time I've not had problems with objects creating in-game etc.
I could do /object (ID) many many times and I could spawn a lot of objects, it was not a problem.
Now every-time I try to spawn an object, It says it's spawned but I cannot see it. I try to spawn other random OBJ. ID's and I can't see them. Also, after a few seconds, it crashes. Anyone of you knows the problem? It has never crashed..
Also I'm not creating dynamic objects, it just a simple CreateObject with LuxAdmin. And a few times ago I hadn't have problems even if I had hundred and hundreds objects in game. Now I deleted 400 of them and my client crashes.
Any solution? Thanks!

edit: Well, they spawn, but I can't see them
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#2

You should use a object streamer like Incognito's
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#3

I use it, but so I should convert all into CreateDynamicObject? It's so long to do that
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#4

you can use ctrl + h in pawno
Find & Replace .
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#5

Menu--> Find and replace
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#6

And is it the same with that streamer? Like the distance from where you can see that..
Thanks anyway
I was wondering if that creates some problems or it's useful
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