Simple question
#1

AddStaticVehicleEx(431,1792.1101,-1929.4487,13.5429,359.6343,1,1,1500)

at the and of the line '1500' is car's respawn time i think but i have a little question. 1500 = how much sec ? 1.5 min ? or..

and also 1 and 1 points r what?

thanks
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#2

1500 is 1.5 seconds so use www.******.com to convert minutes to milliseconds.
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#3

https://sampwiki.blast.hk/wiki/AddStaticVehicleEx

Quote:
Originally Posted by wiki
respawn_delay The delay until the car is respawned without a driver in minutes.
1 and 1 points are the id's primary and secondary colors.
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#4

90 seconds is 1.5 minutes (1:30 (1 minute 30 seconds)) because there's 60 seconds in a minute and then we add the 30 to get half of a minute.

90,000 milliseconds is 1:30.

EDIT: woops, did my math wrong


Oh yeah, here's how you get milliseconds..You don't need a converter as it's basic math.

90*1000 = 90,000. So what's 1000? 1000 is 1 second is milliseconds. 90 is how much seconds we're trying to get, 1000 is 1 second in milliseconds.

How do we convert milliseconds to seconds? The answer is simple, 90000/1000 = 90 seconds

How we convert MINUTES to seconds is basically like this - take the minute, multiply it by 60. 15 minutes = 15*60=900.
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#5

Ah thanks for all of you.
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#6

I want to ask a new question on here, i didnt want to open a topic for this.

I wanna make /adminrespawncop command.

my cop cars are on forward ''IsACopCar(carid);''

When i use command, just 'IsACopCar's will respawn.. can you help me about it ?


Код:
	if(strcmp(cmd, "/respawnallcar", true) == 0 || strcmp(cmd, "/ares", true) == 0) //
	{
	    if(IsPlayerConnected(playerid))
	    {
	        if(PlayerInfo[playerid][pAdmin] < 3)
			{
			    SendClientMessage(playerid, COLOR_RED, "You r not admin.");
			    return 1;
			}
			new bool:unwanted[CAR_AMOUNT];
			for(new player=0; player<MAX_PLAYERS; player++)
     		{
            	if(IsPlayerInAnyVehicle(player)) { unwanted[GetPlayerVehicleID(player)]=true; }
     		}
			for(new car = 1; car <= 344; car++)
			{
				if(!unwanted[car]) SetVehicleToRespawn(car);
			}
			GetPlayerName(playerid, sendername, sizeof(sendername));
			format(string, sizeof(string), "Server: %s bla bla.", sendername);
			BroadCast(COLOR_YELLOW,string);
		}
		return 1;
	}
For example command from my server. Bu its respawn all cars.
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#7

pawn Код:
if(strcmp(cmd, "/respawncopcars", true) == 0)
{
    for(new i=0; i < MAX_VEHICLES; i++)
    {
        if(IsACopCar(i))
        {
            SetVehicleToRespawn(i)
        }
    }
    return 1;
}
Something like that? Though I would have to see your IsACopCar if that isn't right
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