09.01.2012, 17:39
Код:
CreateDialogVehicle(playerid,vehicleid) { new Float:PAngulo; DestroyVehicle(carcriado[playerid]); GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid, PAngulo); carcriado[playerid] = CreateVehicle(vehicleid,X,Y,Z,PAngulo,-1, -1, -1); LinkVehicleToInterior(carcriado[playerid],GetPlayerInterior(playerid)); PutPlayerInVehicle(playerid, carcriado[playerid], 0); SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),playerid, 0, 1); return 1; }
devia funcionar como esperado para todos