04.01.2012, 12:05
Bom gente sempre tento por um sistema de HP e dar erro alguem pode ajuda
Esse й o code que tento usar que achei no serarch
OnPlayerDeath
Final Do GM
pawn Код:
//Aqui as Includes.
#include <a_samp>
#include <core>
#include <float>
#include <string>
#include <file>
#include <time>
#include <datagram>
#include <a_players>
#include <a_vehicles>
#include <a_objects>
#include <a_sampdb>
//Outros
#pragma tabsize 0
//Aqui as Defines
#define COL_BOX 0x000000EE
#define COL_RED 0xFF0000FF
#define COR_CINZA_AZUL 0x456EAF67
#define COR_PRETO 0x00000000
#define COR_NAO_SEI 0xFFFFFFFF
#define COR_MAGENTA 0xA587DE0BA354
#define COR_VERDEMEDIO 0x9CDE7180
#define COR_VERMELHOCLARO 0xFF99AADD
#define COR_DARKMAGENTA 0xA7105DEF
#define COR_LARANJAVERMELHO 0xE9370DFC
#define COR_DARKVERDE 0x12900BBF
#define COR_AZULMEDIO 0x63AFF00A
#define COR_DARKROXO 0x800080AA
#define COR_MARROMCLARO 0x99934EFA
#define COR_VIOLETA 0x9955DEEE
#define COR_CIANOCLARO 0xAAFFCC33
#define COR_AZULVERDECLARO 0x0FFDD349
#define COR_OURO 0xDEAD4370
#define COR_AZULCINZA 0x456EAF67
#define COR_AZULVERDE 0x46BBAA00
#define COR_AZULNEUTRO 0xABCDEF01
#define COR_AZUL 0x0000FFAA
#define COR_CINZA 0xAFAFAFAA
#define COR_VERDE 0x33AA33AA
#define COR_VERMELHO2 0xAA3333AA
#define COR_AMARELO 0xFFFF00AA
#define COR_BRANCO 0xFFFFFFAA
#define COR_ROXO 0x9900FFAA
#define COR_MARROM 0x993300AA
#define COR_LARANJA 0xFF9933AA
#define COR_CIANO 0x99FFFFAA
#define COR_AMARELOCLARO 0xFFFFCCAA
#define COR_ROSA 0xFF66FFAA
#define COR_BEJE 0x999900AA
#define COR_LIMA 0x99FF00AA
#define COR_PRETO2 0x000000AA
#define COR_TURCA 0x00A3C0AA
#define COR_AZULCLARO 0x33CCFFAA
#define COR_GRADE1 0xB4B5B7FF
#define COR_GRADE2 0xBFC0C2FF
#define COR_GRADE3 0xCBCCCEFF
#define COR_GRADE4 0xD8D8D8FF
#define COR_GRADE5 0xE3E3E3FF
#define COR_GRADE6 0xF0F0F0FF
#define COR_VERDECLARO 0x9ACD32AA
#define COR_AMARELO2 0xF5DEB3AA
#define COR_FADA1 0xE6E6E6E6
#define COR_FADA2 0xC8C8C8C8
#define COR_FADA3 0xAAAAAAAA
#define COR_FADA4 0x8C8C8C8C
#define COR_FADA5 0x6E6E6E6E
#define COR_DARKAZUL 0x2641FEAA
#define COR_DEPARTE 0xFF8282AA
#define COR_NOVA 0xFFA500AA
#define COR_OPACO 0xE0FFFFAA
#define COR_ADICIONAL 0x63FF60AA
#define COR_SPIAO 0xBFC0C200
#define COR_INVISIVEL 0xAFAFAF00
#define COLOR_REDD 0xFF0000AA
#define BRANCO 0xFFFFFFAA
//Aqui as news !
//Aqui As Forwards
main()
{
print("\n----------------------------------");
print(" Brasil IT Role Play By Pedro");
print("----------------------------------\n");
}
public OnGameModeInit()
{
//Todas as Hqs Das Gangs
AddStaticVehicleEx(482,2491.69995117,-1683.90002441,13.60000038,274.38903809,86,1,15); //Burrito
AddStaticVehicleEx(412,2477.00000000,-1682.30004883,13.30000019,60.41931152,86,1,15); //Voodoo
AddStaticVehicleEx(600,2474.80004883,-1696.00000000,13.19999981,0.00000000,86,1,15); //Picador
AddStaticVehicleEx(576,2509.60009766,-1671.09997559,13.10000038,0.00000000,86,1,15); //Tornado
AddStaticVehicleEx(482,2822.09960938,-1188.00000000,25.20000076,270.24719238,6,1,15); //Burrito
AddStaticVehicleEx(412,2815.89990234,-1187.90002441,25.00000000,267.67858887,6,1,15); //Voodoo
AddStaticVehicleEx(475,2815.30004883,-1178.90002441,25.00000000,271.03271484,6,1,15); //Sabre
AddStaticVehicleEx(439,2821.39990234,-1178.90002441,25.00000000,269.35717773,6,1,15); //Stallion
AddStaticVehicleEx(482,2000.00000000,-1130.50000000,25.50000000,88.96429443,5,1,15); //Burrito
AddStaticVehicleEx(517,2009.09997559,-1130.19995117,25.00000000,87.28576660,5,1,15); //Majestic
AddStaticVehicleEx(566,1997.40002441,-1141.30004883,25.39999962,88.96429443,5,1,15); //Tahoma
AddStaticVehicleEx(547,2004.40002441,-1141.69995117,25.00000000,88.96435547,5,1,15); //Primo
AddStaticVehicleEx(482,1830.50000000,-2000.30004883,13.60000038,181.28582764,125,1,15); //Burrito
AddStaticVehicleEx(567,1828.00000000,-2029.50000000,13.19999981,0.00000000,125,1,15); //Savanna
AddStaticVehicleEx(492,1818.00000000,-2031.59997559,13.10000038,0.00000000,125,1,15); //Greenwood
AddStaticVehicleEx(467,1823.80004883,-2001.00000000,13.10000038,178.71411133,125,125,15); //Oceanic
//Aqui a hq фnibus
AddStaticVehicleEx(431,1699.00000000,1287.40002441,10.89999962,269.35717773,40,1,15); //Bus
AddStaticVehicleEx(431,1680.19995117,1287.50000000,11.19999981,269.35717773,40,1,15); //Bus
AddStaticVehicleEx(431,1664.80004883,1287.90002441,10.89999962,269.35717773,40,1,15); //Bus
AddStaticVehicleEx(431,1698.40002441,1315.50000000,10.89999962,269.35705566,40,1,15); //Bus
AddStaticVehicleEx(431,1681.40002441,1316.19995117,10.89999962,269.35717773,40,1,15); //Bus
AddStaticVehicleEx(431,1665.90002441,1316.40002441,10.89999962,269.35717773,-1,-1,15); //Bus
AddStaticVehicleEx(431,1645.69995117,1317.59997559,11.10000038,269.35717773,40,1,15); //Bus
AddStaticVehicleEx(431,1644.19995117,1287.50000000,10.89999962,269.35180664,40,1,15); //Bus
AddStaticVehicleEx(431,1644.40002441,1308.30004883,11.10000038,271.03576660,-1,-1,15); //Bus
AddStaticVehicleEx(431,1644.90002441,1298.30004883,10.89999962,271.03576660,40,1,15); //Bus
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
//Entrou
public OnPlayerConnect(playerid)
{
PlayerPlaySound(playerid,1097, 0.0, 0.0, 0.0);
GameTextForPlayer(playerid,"~n~~n~~n~~g~Bem Vindo",5000,5);
SendClientMessage(playerid, 0xFFFFFFAA, ">> Seja Bem Vindo<<");
new string[40];
new pName[25];
GetPlayerName(playerid, pName, sizeof(pName));
format(string, sizeof(string), "%s Entrou no Servidor!", pName);
SendClientMessageToAll(0xAAAAAAAA, string);
return 1;
}
//Saiu
public OnPlayerDisconnect(playerid, reason)
{
new pName[MAX_PLAYER_NAME];
new string[40];
GetPlayerName(playerid, pName, sizeof(pName));
format(string, sizeof(string), "%s Saiu do Servidor! ", pName);
SendClientMessageToAll(0xAAAAAAAA, string);
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
Esse й o code que tento usar que achei no serarch
pawn Код:
forward GetClosestHospital(playerid);
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if(GetClosestHospital(playerid) == 0){
SetSpawnInfo(playerid,1,dini_Int(file, "Skin"),2031.9415,-1404.3578,17.2614,165.8180,0,0,0,0,0,0);
}
else if(GetClosestHospital(playerid) == 1){
SetSpawnInfo(playerid,1,dini_Int(file, "Skin"),2031.9415,-1404.3578,17.2614,165.8180,0,0,0,0,0,0);
}
else if(GetClosestHospital(playerid) == 2){
SetSpawnInfo(playerid,1,dini_Int(file, "Skin"),2031.9415,-1404.3578,17.2614,165.8180,0,0,0,0,0,0);
}
else if(GetClosestHospital(playerid) == 3){
SetSpawnInfo(playerid,1,dini_Int(file, "Skin"),1582.5615,1768.7921,10.8203,93.7454,0,0,0,0,0,0);
}
return 1;
}
pawn Код:
public GetClosestHospital(playerid)
{
if(!IsPlayerConnected(playerid)){
return -1;
}
new Float:prevdist = 100000.000;
new prevhosp;
for(new hospid = 0; hospid < 4; hospid++){
new Float:dist;
if(hospid == 0){
dist = GetPlayerDistanceToPoint(playerid,-2651.6501,634.1177); // Coordenada a Escolha.. ( LS )
}
else if(hospid == 1){
dist = GetPlayerDistanceToPoint(playerid,1173.5842,-1324.5615); // Coordenada a Escolha.. ( SF )
}
else if(hospid == 2){
dist = GetPlayerDistanceToPoint(playerid,2031.9415,-1404.3578); // Coordenada a Escolha.. ( L V )
}
else if(hospid == 3){
dist = GetPlayerDistanceToPoint(playerid,1582.5615,1768.7921); // Coordenada a Escolha.. ( FC )
}
if((dist < prevdist)){
prevdist = dist;
prevhosp = hospid;
}
}
return prevhosp;
}