31.12.2011, 19:37
Hi,
I'm trying to detect when a players ammo reaches 0 so I can send them a little message (using SendClientMessage)
but I don't want to do it for one gun, so not just the MP5 for example every gun. How can i go about doing this and if it isn't too much to ask an example would be a lot more helpful.
I'm trying to detect when a players ammo reaches 0 so I can send them a little message (using SendClientMessage)
but I don't want to do it for one gun, so not just the MP5 for example every gun. How can i go about doing this and if it isn't too much to ask an example would be a lot more helpful.