Spawn isue!
#1

Why GM spawns me here [attatched file]?

Here is my Gm.

pawn Код:
//Includes
//Ir kiti
#include <a_samp>
#include <Dini>
#include <foreach>
#include <zcmd>
//Defines
#define VERSIJA             "1.0"
#define PAVADINIMAS         "A-V-G"
#define REGAS        1
#define LOGINAS      2
//Forward
forward                     Saugojimas( playerid );
forward                     Uzkrovimas( playerid );

//Scriptfiles/vartotojai=kintamieji
enum Zaidejams
{
lytis,
drabuziai,
admin,
busena
}
new PDB[MAX_PLAYERS][Zaidejams];
new FirstConnect[MAX_PLAYERS] = 0;

main()
{
    print("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
    print("///////////////////Antrasis-Virtualus-Gyvenimas * 2011///////");
    print("///                Modifikacija kurta by : ///");
    print("///                CiriLX ir .weeD         ///");
    print("/////////////////////////////////////////////////////////////");
    print("\n\n\n\n\n\n\n");
}

public OnGameModeInit()
{
   
    SetGameModeText(PAVADINIMAS VERSIJA);
    return 1;
}

public OnGameModeExit()
{
    SendClientMessageToAll( -1, "!!!!!!!!!!!!!!!!!!!!!!!ATSIPRASOME SERVERIS LAIKINAI ISJUNGIAMAS!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{

    return 1;
}

public OnPlayerConnect(playerid)
{

    new failas[128], vardas[128];
    GetPlayerName(playerid, vardas, 128);
    format(failas,128,"vartotojai/%s.ini",vardas);
    if(!dini_Exists(failas))
    {
    ShowPlayerDialog(playerid,REGAS,DIALOG_STYLE_INPUT,"Registracija","Iveskite slaptazodi","Registruotis","");
    }
    else if(dini_Exists(failas))
    {
    ShowPlayerDialog(playerid,LOGINAS,DIALOG_STYLE_INPUT,"Prisijungimas","Iveskite slaptazodi","Prisijungti","");
    }

    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    Saugojimas( playerid );
    return 1;
}

public OnPlayerSpawn(playerid)
{

    if(FirstConnect[playerid] == 1)
    {
        TogglePlayerSpectating(playerid, 0);
        FirstConnect[playerid] = 0;
    }
   
    PDB[ playerid ][ admin ] = false;
    Uzkrovimas( playerid );
   
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{

    if(dialogid == 10)
    {
    if(response)
    {
    TogglePlayerSpectating(playerid, 1);
    FirstConnect[playerid] = 1;
    SendClientMessage(playerid,0xFFFFFFFF," Taigi, jus esate Vyras.");
    SetPlayerSkin(playerid,188);
    PDB[playerid][lytis]=1;
    SetSpawnInfo(playerid,GetPlayerTeam(playerid),GetPlayerSkin(playerid),-2654.9724,639.2270,14.4531,181.9655,0,0,0,0,0,0);//SetSpawnInfo(playerid,GetPlayerTeam(playerid),GetPlayerSkin(playerid),-2654.9724,639.2270,14.4531,181.9655,0,0,0,0,0,0);
    SpawnPlayer(playerid);
   }
        }
    if(!response)
    {
    TogglePlayerSpectating(playerid, 1);
    FirstConnect[playerid] = 1;
    SendClientMessage(playerid,0xFFFFFFFF," Taigi, jus esate Moteris.");
    SetPlayerSkin(playerid,93);
    PDB[playerid][lytis]=0;
    SetSpawnInfo(playerid,GetPlayerTeam(playerid),GetPlayerSkin(playerid),-2654.9724,639.2270,14.4531,181.9655,0,0,0,0,0,0);//SetSpawnInfo(playerid,GetPlayerTeam(playerid),GetPlayerSkin(playerid),-2654.9724,639.2270,14.4531,181.9655,0,0,0,0,0,0);
    SpawnPlayer(playerid);
    return 1;

}

    if(dialogid == 1)
    {
        if(response)
        {
        new file[128], name[128];
        GetPlayerName(playerid,name,128);
        format(file,128,"vartotojai/%s.ini",name);
        dini_Create(file);
        dini_Set(file,"slaptazodis",inputtext);
        ShowPlayerDialog(playerid,10,DIALOG_STYLE_MSGBOX," Lytis "," Pasirinkite lyti","Vyras","Moteris");
        SendClientMessage(playerid,0xFFFFFFFF,"JUS UZREGISTRUOTAS!ACIU!");
        GivePlayerMoney(playerid,20000);
        SetPlayerScore(playerid,1000);
        Saugojimas( playerid );
        }

        else if(!response)
        {
        Kick( playerid );
        }

        return 1;
}

    if(dialogid == 2)
    {
        if(response)
        {
        new name[MAX_PLAYER_NAME],file[128];
        GetPlayerName(playerid,name,sizeof(name));
        format(file,sizeof(file),"vartotojai/%s.ini",name);
        if(CheckPass(file,inputtext))
        {
               
                new zinute[20],vardas[MAX_PLAYER_NAME];
                GetPlayerName(playerid,vardas,MAX_PLAYER_NAME);
                format(zinute,sizeof(zinute),"Labas %s , gero zaidimo",vardas);
                SendClientMessage(playerid,-1,zinute);
                }
        }
        return 1;
        }
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}


stock CheckPass(file[],password[])
{
   if(!strcmp(dini_Get(file,"slaptazodis"), password, true )) return true;
   return false;
}

public Saugojimas(playerid)
{
    new file[100];
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid,name,sizeof(name));
    format(file,sizeof(file),"vartotojai/%s.ini",name);
    new Float:coo[3],weps[2][12];
    GetPlayerPos(playerid,coo[0],coo[1],coo[2]);
    if(!fexist(file)){dini_Create(file);}
    dini_IntSet(file,"Patirtis",GetPlayerScore(playerid));
    dini_IntSet(file,"Admin",PDB[playerid][admin]);
    dini_IntSet(file,"Lytis",PDB[playerid][lytis]);
    dini_IntSet(file,"Drabuziai",PDB[playerid][drabuziai]);
    for (new tmp=0; tmp<12; tmp++) GetPlayerWeaponData(playerid,tmp,weps[0][tmp],weps[1][tmp]);
    dini_IntSet(file,"Ginklas0",weps[0][0]); dini_IntSet(file,"Ammo0",weps[1][0]);
    dini_IntSet(file,"Ginklas1",weps[0][1]); dini_IntSet(file,"Ammo1",weps[1][1]);
    dini_IntSet(file,"Ginklas2",weps[0][2]); dini_IntSet(file,"Ammo2",weps[1][2]);
    dini_IntSet(file,"Ginklas3",weps[0][3]); dini_IntSet(file,"Ammo3",weps[1][3]);
    dini_IntSet(file,"Ginklas4",weps[0][4]); dini_IntSet(file,"Ammo4",weps[1][4]);
    dini_IntSet(file,"Ginklas5",weps[0][5]); dini_IntSet(file,"Ammo5",weps[1][5]);
    dini_IntSet(file,"Ginklas6",weps[0][6]); dini_IntSet(file,"Ammo6",weps[1][6]);
    dini_IntSet(file,"Ginklas7",weps[0][7]); dini_IntSet(file,"Ammo7",weps[1][7]);
    dini_IntSet(file,"Ginklas8",weps[0][8]); dini_IntSet(file,"Ammo8",weps[1][8]);
    dini_IntSet(file,"Ginklas9",weps[0][9]); dini_IntSet(file,"Ammo9",weps[1][9]);
    dini_IntSet(file,"Ginklas10",weps[0][10]); dini_IntSet(file,"Ammo10",weps[1][10]);
    dini_IntSet(file,"Ginklas11",weps[0][11]); dini_IntSet(file,"Ammo11",weps[1][11]);
    dini_FloatSet(file,"pos_X",coo[0]); dini_FloatSet(file,"pos_Y",coo[1]); dini_FloatSet(file,"pos_Z",coo[2]);
    return 1;
}

public Uzkrovimas(playerid)
{
    new name[MAX_PLAYER_NAME],file[128];
    GetPlayerName(playerid,name,sizeof(name));
    format(file,sizeof(file),"vartotojai/%s.ini",name);
    if(!fexist(file)) return;
    new tmpxp = dini_Int(file,"Xp");

    SetPlayerScore(playerid,tmpxp);
    SetPlayerPos(playerid,dini_Float(file,"pos_X"),dini_Float(file,"pos_Y"),dini_Float(file,"pos_Z"));
    PDB[playerid][admin] = dini_Int(file,"Admin");
    PDB[playerid][lytis] = dini_Int(file,"Lytis");
    PDB[playerid][drabuziai] = dini_Int(file,"Drabuziai");
    GivePlayerWeapon(playerid,dini_Int(file,"Ginklas0"),dini_Int(file,"Ammo0"));
    GivePlayerWeapon(playerid,dini_Int(file,"Ginklas1"),dini_Int(file,"Ammo1"));
    GivePlayerWeapon(playerid,dini_Int(file,"Ginklas2"),dini_Int(file,"Ammo2"));
    GivePlayerWeapon(playerid,dini_Int(file,"Ginklas3"),dini_Int(file,"Ammo3"));
    GivePlayerWeapon(playerid,dini_Int(file,"Ginklas4"),dini_Int(file,"Ammo4"));
    GivePlayerWeapon(playerid,dini_Int(file,"Ginklas5"),dini_Int(file,"Ammo5"));
    GivePlayerWeapon(playerid,dini_Int(file,"Ginklas6"),dini_Int(file,"Ammo6"));
    GivePlayerWeapon(playerid,dini_Int(file,"Ginklas7"),dini_Int(file,"Ammo7"));
    GivePlayerWeapon(playerid,dini_Int(file,"Ginklas8"),dini_Int(file,"Ammo8"));
    GivePlayerWeapon(playerid,dini_Int(file,"Ginklas9"),dini_Int(file,"Ammo9"));
    GivePlayerWeapon(playerid,dini_Int(file,"Ginklas10"),dini_Int(file,"Ammo10"));
    GivePlayerWeapon(playerid,dini_Int(file,"Ginklas11"),dini_Int(file,"Ammo11"));
    return;
}
Reply
#2

You don't have any classes. Use AddPlayerClass under OnGameModeInit.
Reply
#3

I dont use addplayerclass i use first connect and gender selection with setspawninfo.
Reply
#4

I don't think it matters, you have to add at least one class. Try this:

AddPlayerClass(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
Reply
#5

added,still same.
Reply
#6

You don't even have co-ordinates where you want the person to spawn >.>
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