/detain commands
#1

Well, I have a server which is Roleplay.. And i try all te faction so i can see if theres some bugs..
and this /detain CMD is bugged. If i do /detain, the player didn't being detain in the cruiser

heres my code :

Код:
{CMD:detain
	new playerb, seatid, string[128];
    if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
	if(!IsACop(playerid) && !IsAFBI(playerid) && !IsAHSF(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not an LSPD Oficer/FBI/HSF.");
	if(sscanf(params, "ui", playerb, seatid)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /detain [playerid] [seatid]");
	if(!IsPlayerLoggedIn(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id.");
	if(!IsPlayerCuffed(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Player is not cuffed.");
	if(seatid < 2 || seatid > 3) return SendClientMessage(playerid, COLOR_GREY, "You can only detain people in seats 2 and 3.");
	PutPlayerInVehicle(playerb, LastCar[playerid], seatid);
	format(string, sizeof(string), "* %s grabs %s from their cuffs and throws him inside the LSPD/FBI cruiser.", RPN(playerid), RPN(playerb));
	SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
	return 1;
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