12.09.2013, 06:41
Well, I have a server which is Roleplay.. And i try all te faction so i can see if theres some bugs..
and this /detain CMD is bugged. If i do /detain, the player didn't being detain in the cruiser
heres my code :
and this /detain CMD is bugged. If i do /detain, the player didn't being detain in the cruiser
heres my code :
Код:
{CMD:detain new playerb, seatid, string[128]; if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command."); if(!IsACop(playerid) && !IsAFBI(playerid) && !IsAHSF(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not an LSPD Oficer/FBI/HSF."); if(sscanf(params, "ui", playerb, seatid)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /detain [playerid] [seatid]"); if(!IsPlayerLoggedIn(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id."); if(!IsPlayerCuffed(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Player is not cuffed."); if(seatid < 2 || seatid > 3) return SendClientMessage(playerid, COLOR_GREY, "You can only detain people in seats 2 and 3."); PutPlayerInVehicle(playerb, LastCar[playerid], seatid); format(string, sizeof(string), "* %s grabs %s from their cuffs and throws him inside the LSPD/FBI cruiser.", RPN(playerid), RPN(playerb)); SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); return 1;