12.11.2011, 13:58
Hey there,
I was wondering is the sscanf IDs/playername bug fixed, I don't know how to explain it, heres an example:
When you excute the CMD test on for an example ID 3,4,5 and forth which are online the CMD will be automatically excuted on ID 0 for some reason.
Thanks..
I was wondering is the sscanf IDs/playername bug fixed, I don't know how to explain it, heres an example:
pawn Код:
CMD:test(playerid,o[])
{
if(sscanf(o,"u",targetid)) return SCM(playerid,-1,"example");
else
{
SCM(targetid,-1,"success");
}
return 1;
}
When you excute the CMD test on for an example ID 3,4,5 and forth which are online the CMD will be automatically excuted on ID 0 for some reason.
Thanks..