09.11.2011, 13:11
Can someone compile this into filter script and upload here please?
Quote:
new bounty[MAX_PLAYERS]; if(strcmp(cmd, "/hitman", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, WHITE, "USAGE: /hitman [playerid] [amount]"); return 1; } giveplayerid = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, WHITE, "USAGE: /hitman [playerid] [amount]"); return 1; } moneys = strval(tmp); if(moneys > GetPlayerMoney(playerid)) { SendClientMessage(playerid, RED, "You don't have enough money!"); return 1; } if(moneys < 1) { SendClientMessage(playerid, YELLOW, "You need money to place a bounty."); return 1; } if(IsPlayerConnected(giveplayerid)==0) { SendClientMessage(playerid, RED, "That is not a connected player."); return 1; } bounty[giveplayerid]+=moneys; GivePlayerMoney(playerid, 0-moneys); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s has had a $%d bounty put on his head from %s (total: $%d).", giveplayer, moneys, sendername, bounty[giveplayerid]); SendClientMessageToAll(ORANGE, string); format(string, sizeof(string), "You have had a $%d bounty put on you from %s (id: %d).", moneys, sendername, playerid); SendClientMessage(giveplayerid, RED, string); return 1; } if(strcmp(cmd, "/bounty", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, WHITE, "USAGE: /bounty [playerid]"); return 1; } giveplayerid = strval(tmp); if(IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "Player %s (id: %d) has a $%d bounty on his head.", giveplayer,giveplayerid,bounty[giveplayerid]); SendClientMessage(playerid, YELLOW, string); } else { SendClientMessage(playerid, RED, "No such player exists!"); } return 1; } if(strcmp(cmd, "/bounties", true) == 0) { new x; SendClientMessage(playerid, GREEN, "Current Bounties:"); for(new i=0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && bounty[i] > 0) { GetPlayerName(i, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "%s%s(%d): $%d", string,giveplayer,i,bounty[i]); x++; if(x > 3) { SendClientMessage(playerid, YELLOW, string); x = 0; format(string, sizeof(string), ""); } else { format(string, sizeof(string), "%s, ", string); } } } if(x <= 3 && x > 0) { string[strlen(string)-2] = '.'; SendClientMessage(playerid, YELLOW, string); } return 1; } |