[FilterScript] DynInt (Dynamic Interiors)
#1

Foreword
Hi all!
This FilterScript is useful to create an Interior with only 5 Clicks.
There are 3 .pwn Files with different Languages: English, Turkish und German.

Commands
/cinterior
This Command opens a Dialog to create the Interiors.

Usage
Firstly you must save 4 Coordinates.
Enterpickup, Exitpickup (wich is in the Interior), Spawnposition-In (where the Player should spawn when he enters the Interior), Spawnposition-Out (where the Player should spawn when he exit's the interior).
Then you must click on "Create Interior!", and the Interior will be saved automatically and it will be loaded again.

Installation You take the .pwn File in the Language you want, and copy it in the "filterscripts"-Folder. Then you open & compile it.
Afterwards, you must open your server.cfg and write "DynInt" to your included filterscripts.
Thats all.

Download
Show DynInt.pwn - pastebin.com

Download DynInt_by_FoxHound_PSPgamer_10.rar - SolidFiles
Download DynInt_by_FoxHound_PSPgamer_10.rar - SendSpace
Download DynInt_by_FoxHound_PSPgamer_10.rar - Uploaded.to

Closeword
Have fun.
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#2

Screenies?
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#3

I found this useful as a base this is the only dynamic interior script. I'd suggest adding a timer on it too so when you enter a custom interior you don't fall through, that and maybe putting the pickup a little higher up.


I've tried using your script normally and it didn't work. Tried many different tests asell.
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