12.05.2012, 09:56
I made this post in the 0.3e RC section. Posting it here so it doesn't get lost.
Was bored so I made a really quick script that makes a player fall over if they jump while cuffed. You know how players run away quickly by jumping? This will prevent that. It will also prevent them climbing onto/over objects, which you wouldn't exactly be able to do in real life if your arms are behind your back.
[ame]http://www.youtube.com/watch?v=8GPaMTDDprI[/ame]
Just shove this in OnPlayerKeyStateChange in any script running on the server (gamemode or filterscript):
Kinda like the dolphin dive from Call of Duty: Black Ops.
Was bored so I made a really quick script that makes a player fall over if they jump while cuffed. You know how players run away quickly by jumping? This will prevent that. It will also prevent them climbing onto/over objects, which you wouldn't exactly be able to do in real life if your arms are behind your back.
[ame]http://www.youtube.com/watch?v=8GPaMTDDprI[/ame]
Just shove this in OnPlayerKeyStateChange in any script running on the server (gamemode or filterscript):
pawn Код:
if(newkeys & KEY_JUMP && !(oldkeys & KEY_JUMP) && GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFED) ApplyAnimation(playerid, "GYMNASIUM", "gym_jog_falloff",4.1,0,1,1,0,0);