[Include] pEscapemenu (New 'Dialog' Style) *19/Oct/2011*
#21

@TheArcher: Thanks.

@Nanory: I hope anyone test it with 2 or more player - I think this works, because the Color Changing/String Changing and so on, only appear for an player if TextDrawShowForPlayer Functino is used behind.. I try to use only 9 Textdraws for EVERYONE. Thanks.

@Zh3r0: Read me third answer in this post.
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#22

Looks Great
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#23

@lordturhan: Thanks.
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#24

@TheArcher: I didn't test that but than I saw the code it's seems to me that the callbacks works only for one person, because when I show Person#1 the Menu with only 3 Options and then I show Person#2 a Menu with 4 Options it will also change the Menu of Person#1, althrough you doen't want it.
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#25

@Nanory: First test it with more then 1 Player - than say stuff like this please..
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#26

is this for 0.3c or d?
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#27

Awsome! good job :P.


Arsham7: I think its for 0.3d its uses new text draw functions (I think)
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#28

No, it dont use 0.3d Textdrwa Functions.
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#29

Quote:
Originally Posted by Pablo Borsellino
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No, it dont use 0.3d Textdrwa Functions.
so its for 0.3c?
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#30

Nice one.Its for 0.3d or 0.3c?
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#31

"No, it dont use 0.3d Textdraw Functions."
So it's also for all 0.3 versions
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#32

Thanks all, updates&support currently stopped - not enough time for this projects.
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