[Ajuda] Relogio bugando
#1

tou com um problema na data do meu relogio quando logo apareзe mais em seguida ja some e fica sу as horas
eu axo que deve dar algum conflito com meu gm, que no caso uso o thug como base alguem poderia me dizer se existe algum codigo para poder parar esse conflito(se for um conflito). eu uso o FS do SHAD, e o do salada deu o mesmo bug
obrigado a quem me ajudar





Код:
/*
                                                                    dddddddd
   SSSSSSSSSSSSSSS hhhhhhh                                          d::::::d
 SS:::::::::::::::Sh:::::h                                          d::::::d
S:::::SSSSSS::::::Sh:::::h                                          d::::::d
S:::::S     SSSSSSSh:::::h                                          d:::::d
S:::::S             h::::h hhhhh         aaaaaaaaaaaaa      ddddddddd:::::d
S:::::S             h::::hh:::::hhh      a::::::::::::a   dd::::::::::::::d
 S::::SSSS          h::::::::::::::hh    aaaaaaaaa:::::a d::::::::::::::::d
  SS::::::SSSSS     h:::::::hhh::::::h            a::::ad:::::::ddddd:::::d
    SSS::::::::SS   h::::::h   h::::::h    aaaaaaa:::::ad::::::d    d:::::d
       SSSSSS::::S  h:::::h     h:::::h  aa::::::::::::ad:::::d     d:::::d
            S:::::S h:::::h     h:::::h a::::aaaa::::::ad:::::d     d:::::d
            S:::::S h:::::h     h:::::ha::::a    a:::::ad:::::d     d:::::d
SSSSSSS     S:::::S h:::::h     h:::::ha::::a    a:::::ad::::::ddddd::::::dd
S::::::SSSSSS:::::S h:::::h     h:::::ha:::::aaaa::::::a d:::::::::::::::::d
S:::::::::::::::SS  h:::::h     h:::::h a::::::::::aa:::a d:::::::::ddd::::d
 SSSSSSSSSSSSSSS    hhhhhhh     hhhhhhh  aaaaaaaaaa  aaaa  ddddddddd   ddddd
*/


#include <a_samp>
#define FILTERSCRIPT

new Text:Time, Text:Date;

forward settime(playerid);

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Updated Version! WORLDCLOCK+DATE By Shadow");
	print("--------------------------------------\n");

    SetTimer("settime",1000,true);

	Date = TextDrawCreate(547.000000,11.000000,"--");

	TextDrawFont(Date,3);
	TextDrawLetterSize(Date,0.399999,1.600000);
    TextDrawColor(Date,0xffffffff);

	Time = TextDrawCreate(547.000000,28.000000,"--");

	TextDrawFont(Time,3);
	TextDrawLetterSize(Time,0.399999,1.600000);
	TextDrawColor(Time,0xffffffff);


	SetTimer("settime",1000,true);
	return 1;
}

public OnFilterScriptExit()
{
	print("\n-----------------------------------------------------");
	print(" Update Version! WORLDCLOCK+DATE By Shadow !UNLOADED!");
	print("-----------------------------------------------------/n");
	return 1;
}

public OnPlayerSpawn(playerid)
{
	SendClientMessage(playerid, 0xF97804FF, " ");
	TextDrawShowForPlayer(playerid, Time), TextDrawShowForPlayer(playerid, Date);


	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	TextDrawHideForPlayer(playerid, Time), TextDrawHideForPlayer(playerid, Date);
	return 1;
}

public settime(playerid)
{
	new string[256],year,month,day,hours,minutes,seconds;
	getdate(year, month, day), gettime(hours, minutes, seconds);
	format(string, sizeof string, "%d/%s%d/%s%d", day, ((month < 10) ? ("0") : ("")), month, (year < 10) ? ("0") : (""), year);
	TextDrawSetString(Date, string);
	format(string, sizeof string, "%s%d:%s%d:%s%d", (hours < 10) ? ("0") : (""), hours, (minutes < 10) ? ("0") : (""), minutes, (seconds < 10) ? ("0") : (""), seconds);
	TextDrawSetString(Time, string);
}
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#2

Код:
public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Updated Version! WORLDCLOCK+DATE By Shadow");
	print("--------------------------------------\n");

    SetTimer("settime",1000,true);

	Date = TextDrawCreate(547.000000,11.000000,"--");

	TextDrawFont(Date,3);
	TextDrawLetterSize(Date,0.399999,1.600000);
    TextDrawColor(Date,0xffffffff);

	Time = TextDrawCreate(547.000000,28.000000,"--");

	TextDrawFont(Time,3);
	TextDrawLetterSize(Time,0.399999,1.600000);
	TextDrawColor(Time,0xffffffff);


	SetTimer("settime",1000,true);
	return 1;
}
Reparou nos dois timers iguais? deixa sу 1 e ve se resolve, estou com o mesmo problema em 2 GMs aqui :S
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#3

eu tirei o primeiro e copilei deu certo mais continuo a mesma coisa, dae eu tirei o segundo e continuo eu axo que deve ser algum conflito com o thug mais vlw aew pela tentativa
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