21.01.2016, 10:59
I'm trying to improve my mapping skills therefore I'm releasing my maps to know my rating yet.
Here's the pics
http://imgur.com/a/C8SY9
Here's the code.
Add this Under "public OnGameModeInit"
Add this under "public OnPlayerConnect"
Here's the pics
http://imgur.com/a/C8SY9
Here's the code.
Add this Under "public OnGameModeInit"
PHP код:
//Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
new tmpobjid;
tmpobjid = CreateDynamicObject(5409,1918.849,-1776.329,16.976,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
SetDynamicObjectMaterial(tmpobjid, 1, -1, "none", "none", 0xFFFF9900);
SetDynamicObjectMaterial(tmpobjid, 2, -1, "none", "none", 0xFFFF9900);
SetDynamicObjectMaterial(tmpobjid, 3, -1, "none", "none", 0xFFFFFFFF);
SetDynamicObjectMaterial(tmpobjid, 4, -1, "none", "none", 0xFFFF9900);
SetDynamicObjectMaterial(tmpobjid, 5, -1, "none", "none", 0xFFFF9900);
SetDynamicObjectMaterial(tmpobjid, 6, -1, "none", "none", 0xFFFFFFFF);
SetDynamicObjectMaterial(tmpobjid, 7, -1, "none", "none", 0xFFFF9900);
SetDynamicObjectMaterial(tmpobjid, 8, -1, "none", "none", 0xFFFF9900);
SetDynamicObjectMaterial(tmpobjid, 9, -1, "none", "none", 0xFFFF9900);
SetDynamicObjectMaterial(tmpobjid, 10, -1, "none", "none", 0xFFFFFFFF);
SetDynamicObjectMaterial(tmpobjid, 11, -1, "none", "none", 0xFF00FF00);
tmpobjid = CreateDynamicObject(5489,1932.589,-1782.099,12.510,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
SetDynamicObjectMaterial(tmpobjid, 1, -1, "none", "none", 0xFFFFFFFF);
SetDynamicObjectMaterial(tmpobjid, 3, -1, "none", "none", 0xF9999999);
tmpobjid = CreateDynamicObject(19425,1964.169,-1801.772,12.382,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
SetDynamicObjectMaterial(tmpobjid, 0, -1, "none", "none", 0xFFFFFFFF);
SetDynamicObjectMaterial(tmpobjid, 1, -1, "none", "none", 0xFF00FF00);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
tmpobjid = CreateDynamicObject(5681,1920.576,-1778.911,158.257,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid = CreateDynamicObject(19176,1928.303,-1776.263,13.982,0.000,0.000,90.200,-1,-1,-1,1000.000,1000.000);
tmpobjid = CreateDynamicObject(16363,1934.912,-1671.542,55.059,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid = CreateDynamicObject(19425,1959.173,-1801.780,12.392,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid = CreateDynamicObject(19425,1964.262,-1763.049,12.392,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid = CreateDynamicObject(19425,1959.276,-1762.979,12.392,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid = CreateDynamicObject(19425,1938.344,-1764.923,12.382,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid = CreateDynamicObject(19425,1944.521,-1765.244,12.392,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid = CreateDynamicObject(19425,1944.876,-1779.874,12.400,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid = CreateDynamicObject(19425,1938.941,-1779.958,12.400,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid = CreateDynamicObject(18880,1967.397,-1777.527,12.392,0.000,0.000,0.000,-1,-1,-1,1000.000,1000.000);
tmpobjid = CreateDynamicObject(8843,1941.514,-1788.998,12.392,0.000,0.000,-88.300,-1,-1,-1,1000.000,1000.000);
tmpobjid = CreateDynamicObject(10183,1911.789,-1794.358,12.438,0.000,0.000,-133.500,-1,-1,-1,1000.000,1000.000);
tmpobjid = CreateDynamicObject(19425,1931.196,-1754.932,12.382,0.000,0.000,91.599,-1,-1,-1,1000.000,1000.000);
tmpobjid = CreateDynamicObject(19425,1950.762,-1749.547,12.382,0.000,0.000,92.599,-1,-1,-1,1000.000,1000.000);
PHP код:
RemoveBuildingForPlayer(playerid, 5409, 1918.849, -1776.329, 16.976, 0.250);
RemoveBuildingForPlayer(playerid, 5535, 1918.849, -1776.329, 16.976, 0.250);
RemoveBuildingForPlayer(playerid, 5489, 1932.589, -1782.099, 12.500, 0.250);
RemoveBuildingForPlayer(playerid, 5533, 1932.589, -1782.099, 12.500, 0.250);
RemoveBuildingForPlayer(playerid, 1308, 1952.030, -1801.020, 11.718, 0.250);