[FilterScript] Spike and Roadblock Sistem
#1

Spike and Roadblock Sistem
>>I had the idea to make a simple roadblock sistem and though thats not enough and added a simple spike sistem.

>>There are at the moment just 7 kinds of roadblocks.I add more in some time.

>>There are some simple commands for roadblocks and Spikes

>>Roadblock commands:/crb [1-7] - Create a roadblock./rrb - Remove closest roadblock./rallrb - Remove all roadblocks.

>>Spike commands:/spike - Deploy a spike./rspike - Remove nearest spike./rallspikes - Remove all spikes.

>>Because i didn't wanted that players make roadblocks/spikes the whole day and abuse them i made a simple limit.
--Just change this line to change the roadblock and spike limits:
pawn Code:
#define MAX_ROADBLOCKS 50
#define MAX_SPIKESTRIPS 50
>>The FS uses DCMD as a command processor.

>>Everything is tested.Sorry that i don't have a video.

>>>DOWNLOADS<<<
2Shared: Click Me.
Pastebin: Click Me
Reply
#2

Nice.. could become useful to some people..

Keep up the good work man.
Reply
#3

Nice fs, try making it a little more user friendly though, try messing around with dialogs a little more
Reply
#4

nice work

i always wanted one where you could delete them
Reply
#5

Good job if you didn't just copy from NGG script.
Reply
#6

Don't you need a spikes.inc for this to work?
Reply
#7

Nice Work... The ppc_trucking gamemode has one built in too i think
Reply
#8

Quote:
Originally Posted by Kerlan
View Post
Don't you need a spikes.inc for this to work?
No i don't need im doing this longer time.Im joking with many objects that way but i thought just this is userfull because who needs to place the hay squares around :P.

Anyways Thanks.
Reply
#9

Quote:

Spike and Roadblock Sistem

Change Sistem to SyStem thats the correct word..

@ Fs Good but what should it be used for?
Reply
#10

Quote:
Originally Posted by ..::Rey::..
View Post
Change Sistem to SyStem thats the correct word..

@ Fs Good but what should it be used for?
What a question :P.

Cops,Swat,Cia,Army,Mib or what you want use it :P.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)