19.08.2011, 20:16
I don't understand why it is saying... function "OnPlayerDeath" is not implemented.
public OnPlayerDeath(playerid, killerid, reason)
{
Killz[killerid] ++; // The killer value will be increased
Deathz[playerid] ++; // The death value will be increased
return 1;
}
Please help.
public OnPlayerDeath(playerid, killerid, reason)
{
Killz[killerid] ++; // The killer value will be increased
Deathz[playerid] ++; // The death value will be increased
return 1;
}
Please help.