[Map] First time on MTA :)
#1

Ehm this is first i made in MTA Map Editor )







Код:
#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Las Venturas Crossroad Bridge");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" LVC Bridge by NightborN");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	
	
CreateObject(3464,1031.69812012,2415.81811523,12.11718750,0.00000000,0.00000000,0.00000000); //object(shabbyhouse03_lvs) (1)
CreateObject(3466,1031.92675781,2442.27734375,12.35663986,0.00000000,0.00000000,0.00000000); //object(shabbyhouse01_lvs) (1)
CreateObject(837,1006.09167480,2461.72680664,10.84416008,0.00000000,2.00000000,356.00000000); //object(dead_tree_1) (1)
CreateObject(837,1006.09082031,2461.72656250,10.84416008,0.00000000,1.99951172,355.99548340); //object(dead_tree_1) (2)
CreateObject(837,1006.09082031,2461.72656250,10.84416008,0.00000000,1.99951172,355.99548340); //object(dead_tree_1) (3)
CreateObject(687,1012.57342529,2461.88012695,9.82031250,0.00000000,0.00000000,0.00000000); //object(sm_fir_) (1)
CreateObject(687,1010.02984619,2462.13232422,9.81618881,0.00000000,0.00000000,0.00000000); //object(sm_fir_) (2)
CreateObject(687,1007.51831055,2462.29394531,9.81737518,0.00000000,0.00000000,0.00000000); //object(sm_fir_) (3)
CreateObject(687,1004.74456787,2462.52587891,9.81907082,0.00000000,0.00000000,0.00000000); //object(sm_fir_) (4)
CreateObject(690,991.02099609,2462.71606445,9.82031345,0.00000000,0.00000000,0.00000000); //object(sm_fir_copse2) (1)
CreateObject(8832,1795.34790039,887.65081787,11.30658913,0.00000000,351.99096680,270.00000000); //object(pirtebrdg01_lvs) (2)
CreateObject(8832,1798.93652344,808.62207031,11.30658913,0.00000000,351.99096680,87.99450684); //object(pirtebrdg01_lvs) (3)
CreateObject(970,1803.03063965,787.35028076,11.05287170,0.00000000,338.00000000,88.00000000); //object(fencesmallb) (1)
CreateObject(970,1788.28027344,787.57287598,11.05287170,0.00000000,337.99987793,87.99499512); //object(fencesmallb) (2)
CreateObject(970,1788.37756348,791.41253662,11.98690987,0.00000000,347.99987793,87.99499512); //object(fencesmallb) (3)
CreateObject(970,1803.19348145,791.04443359,11.98690987,0.00000000,347.99743652,87.98950195); //object(fencesmallb) (4)
CreateObject(970,1803.36767578,794.68835449,12.57386780,0.00000000,347.99743652,87.98950195); //object(fencesmallb) (5)
CreateObject(970,1788.52197266,795.46124268,12.57386780,0.00000000,347.99743652,87.98400879); //object(fencesmallb) (6)
CreateObject(970,1788.60876465,799.47149658,13.31439114,0.00000000,351.99743652,87.98400879); //object(fencesmallb) (7)
CreateObject(970,1803.53466797,798.71594238,13.31439114,0.00000000,351.99645996,87.97851562); //object(fencesmallb) (8)
CreateObject(970,1788.74414062,803.75128174,13.98437500,0.00000000,351.99645996,87.97851562); //object(fencesmallb) (9)
CreateObject(970,1803.65136719,802.80059814,13.98437500,0.00000000,351.99645996,87.97851562); //object(fencesmallb) (10)
CreateObject(970,1803.88256836,806.67785645,14.69293594,0.00000000,351.99645996,87.97851562); //object(fencesmallb) (11)
CreateObject(970,1803.93249512,810.72137451,15.16818237,0.00000000,351.99645996,87.97851562); //object(fencesmallb) (12)
CreateObject(970,1804.00048828,814.55090332,15.61180496,0.00000000,351.99645996,87.97851562); //object(fencesmallb) (13)
CreateObject(970,1804.00000000,814.55078125,15.61180496,0.00000000,351.99645996,87.97851562); //object(fencesmallb) (14)
CreateObject(970,1804.18640137,818.54937744,16.06428337,0.00000000,351.99645996,87.97851562); //object(fencesmallb) (15)
CreateObject(970,1804.35559082,822.59759521,16.52318764,0.00000000,351.99645996,87.97851562); //object(fencesmallb) (16)
CreateObject(970,1804.52160645,826.71386719,16.99019051,0.00000000,351.99645996,87.97851562); //object(fencesmallb) (17)
CreateObject(970,1804.62731934,830.86657715,17.13066483,0.00000000,359.99645996,87.97851562); //object(fencesmallb) (18)
CreateObject(970,1804.84179688,834.86035156,17.13066483,0.00000000,359.99450684,87.97851562); //object(fencesmallb) (19)
CreateObject(970,1804.93725586,839.10247803,17.13066483,0.00000000,359.99450684,87.97851562); //object(fencesmallb) (20)
CreateObject(970,1805.03088379,843.10748291,17.13066483,0.00000000,359.99450684,87.97851562); //object(fencesmallb) (21)
CreateObject(970,1805.25781250,847.58697510,17.13066483,0.00000000,359.99450684,87.97851562); //object(fencesmallb) (22)
CreateObject(970,1805.36962891,851.38012695,17.13066483,0.00000000,359.99450684,89.97851562); //object(fencesmallb) (23)
CreateObject(970,1805.35913086,855.27191162,17.13066483,0.00000000,359.99450684,89.97851562); //object(fencesmallb) (24)
CreateObject(970,1805.32556152,859.34716797,17.13066483,0.00000000,359.99450684,89.97851562); //object(fencesmallb) (25)
CreateObject(970,1805.23803711,863.44458008,17.13066483,0.00000000,359.99450684,89.97851562); //object(fencesmallb) (26)
CreateObject(970,1805.33715820,867.26055908,17.13066483,0.00000000,359.99450684,89.97851562); //object(fencesmallb) (27)
CreateObject(970,1805.36596680,871.36700439,16.76405334,0.00000000,5.99450684,89.97851562); //object(fencesmallb) (28)
CreateObject(970,1805.36596680,875.50762939,16.29244232,0.00000000,5.99304199,89.97851562); //object(fencesmallb) (29)
CreateObject(970,1805.36596680,879.52404785,15.83497810,0.00000000,5.99304199,89.97802734); //object(fencesmallb) (30)
CreateObject(970,1805.36596680,883.60998535,15.36960030,0.00000000,5.99304199,89.97802734); //object(fencesmallb) (31)
CreateObject(970,1805.36596680,887.74072266,14.89911079,0.00000000,5.99304199,89.97802734); //object(fencesmallb) (32)
CreateObject(970,1805.36596680,891.77795410,14.23995590,0.00000000,11.99304199,89.97802734); //object(fencesmallb) (33)
CreateObject(970,1805.32446289,895.71618652,13.57949352,0.00000000,5.99304199,89.97802734); //object(fencesmallb) (34)
CreateObject(970,1805.33483887,899.70379639,12.91075993,0.00000000,13.99304199,89.97802734); //object(fencesmallb) (35)
CreateObject(970,1788.88122559,807.71734619,14.72137260,0.00000000,351.99645996,87.97851562); //object(fencesmallb) (36)
CreateObject(970,1788.98413086,811.33935547,15.12222099,0.00000000,351.99645996,87.97851562); //object(fencesmallb) (37)
CreateObject(970,1789.15002441,815.36547852,15.63788033,0.00000000,351.99645996,87.97851562); //object(fencesmallb) (38)
CreateObject(970,1789.29260254,819.45928955,16.10444832,0.00000000,351.99645996,87.97851562); //object(fencesmallb) (39)
CreateObject(970,1789.45849609,823.51806641,16.56711960,0.00000000,355.99645996,87.97851562); //object(fencesmallb) (40)
CreateObject(970,1789.57702637,827.58648682,17.03068733,0.00000000,355.99645996,87.97851562); //object(fencesmallb) (41)
CreateObject(970,1789.76574707,831.69879150,17.13254738,0.00000000,1.99548340,87.97851562); //object(fencesmallb) (42)
CreateObject(970,1790.03674316,836.02783203,17.14281273,0.00000000,359.99645996,87.97851562); //object(fencesmallb) (43)
CreateObject(970,1790.01989746,839.63690186,17.15023041,0.00000000,357.99548340,87.97851562); //object(fencesmallb) (44)
CreateObject(970,1790.13854980,843.70013428,17.16048050,0.00000000,359.98999023,87.97351074); //object(fencesmallb) (45)
CreateObject(970,1790.29638672,847.95007324,17.16998863,0.00000000,359.98449707,87.96850586); //object(fencesmallb) (46)
CreateObject(970,1790.37500000,852.07843018,17.16184425,0.00000000,359.98449707,89.96350098); //object(fencesmallb) (47)
CreateObject(970,1790.48559570,856.08178711,17.16184425,0.00000000,359.98352051,89.96154785); //object(fencesmallb) (48)
CreateObject(970,1790.46545410,860.20092773,17.14254951,0.00000000,359.98352051,89.96154785); //object(fencesmallb) (49)
CreateObject(970,1790.43542480,864.34686279,17.16184425,0.00000000,359.98352051,89.96154785); //object(fencesmallb) (50)
CreateObject(970,1790.37011719,868.51354980,17.08905602,0.00000000,3.98352051,89.96154785); //object(fencesmallb) (51)
CreateObject(970,1790.51245117,872.57348633,16.62663841,0.00000000,7.98254395,89.95605469); //object(fencesmallb) (52)
CreateObject(970,1790.47351074,876.66406250,16.16072655,0.00000000,7.98254395,89.95605469); //object(fencesmallb) (53)
CreateObject(970,1790.40380859,880.69940186,15.70111084,0.00000000,5.98254395,89.95605469); //object(fencesmallb) (54)
CreateObject(970,1790.40649414,884.56829834,15.26044655,0.00000000,3.98254395,89.95605469); //object(fencesmallb) (55)
CreateObject(970,1790.40319824,888.29345703,14.82431889,0.00000000,7.98254395,89.95605469); //object(fencesmallb) (56)
CreateObject(970,1790.40527344,891.89355469,14.22055912,0.00000000,9.98107910,89.95056152); //object(fencesmallb) (57)
CreateObject(970,1790.36987305,895.91503906,13.54607105,0.00000000,9.98107910,89.95056152); //object(fencesmallb) (57)
CreateObject(970,1790.36987305,900.01843262,12.85792160,0.00000000,9.98107910,89.95056152); //object(fencesmallb) (57)
CreateObject(3578,1797.78161621,912.10998535,10.60416412,0.00000000,14.00000000,90.00000000); //object(dockbarr1_la) (1)
CreateObject(3578,1797.80749512,902.32818604,12.52889538,0.00000000,5.99658203,90.00000000); //object(dockbarr1_la) (2)
CreateObject(3578,1797.86486816,892.15435791,14.39956760,0.00000000,11.99658203,90.00000000); //object(dockbarr1_la) (3)
CreateObject(3578,1797.93615723,882.04339600,15.89209175,0.00000000,3.99658203,90.00000000); //object(dockbarr1_la) (4)
CreateObject(3578,1798.00830078,861.81829834,17.36525726,0.00000000,359.99658203,90.00000000); //object(dockbarr1_la) (5)
CreateObject(3578,1797.96679688,871.79785156,16.94152451,0.00000000,5.99304199,90.00000000); //object(dockbarr1_la) (6)
CreateObject(3578,1798.02990723,852.47448730,17.38745499,0.00000000,359.99450684,90.00000000); //object(dockbarr1_la) (7)
CreateObject(3578,1797.76757812,842.71380615,17.38745499,0.00000000,359.99450684,88.00000000); //object(dockbarr1_la) (8)
CreateObject(3578,1797.36926270,832.59063721,17.36066437,0.00000000,359.99450684,88.00000000); //object(dockbarr1_la) (9)
CreateObject(3578,1796.99462891,822.46038818,16.70333481,0.00000000,351.98901367,87.99499512); //object(dockbarr1_la) (11)
CreateObject(3578,1796.64416504,813.01007080,15.62621975,0.00000000,353.98547363,87.98950195); //object(dockbarr1_la) (12)
CreateObject(3578,1796.30383301,802.91699219,14.18698597,0.00000000,347.98547363,87.98950195); //object(dockbarr1_la) (13)
CreateObject(3578,1781.82263184,843.02679443,10.40330791,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (15)
CreateObject(3578,1812.28564453,843.15075684,10.40330791,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (16)
CreateObject(1237,1804.86877441,843.20672607,9.63281250,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
CreateObject(1237,1789.50488281,842.96105957,9.63281250,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2)
CreateObject(3330,1802.02600098,816.16644287,3.59978008,0.00000000,6.00000000,267.99499512); //object(cxrf_brigleg) (7)
CreateObject(3330,1798.52880859,816.03186035,3.59978008,0.00000000,5.99853516,267.99499512); //object(cxrf_brigleg) (8)
CreateObject(3330,1794.78198242,815.88751221,3.59978008,0.00000000,5.99853516,267.99499512); //object(cxrf_brigleg) (9)
CreateObject(3330,1791.78417969,815.77172852,3.59978008,0.00000000,5.99853516,267.99499512); //object(cxrf_brigleg) (10)
CreateObject(3330,1802.95117188,893.01953125,1.59978008,0.00000000,11.99853516,89.99450684); //object(cxrf_brigleg) (14)
CreateObject(3317,979.83428955,2415.97314453,13.15718842,0.00000000,0.00000000,89.99993896); //object(sw_bigburb_01) (1)
CreateObject(3317,979.85180664,2440.85644531,13.15718842,0.00000000,0.00000000,89.99450684); //object(sw_bigburb_01) (2)
CreateObject(3444,982.19238281,2370.47485352,12.34519196,0.00000000,0.00000000,180.00000000); //object(shabbyhouse02_lvs) (1)
CreateObject(1290,1796.62561035,804.99743652,21.45404053,0.00000000,0.00000000,0.00000000); //object(lamppost2) (2)
CreateObject(1290,1796.20568848,800.53710938,20.50224113,0.00000000,0.00000000,0.00000000); //object(lamppost2) (3)
CreateObject(1290,1797.12353516,818.62115479,22.77441788,0.00000000,0.00000000,0.00000000); //object(lamppost2) (4)
CreateObject(1290,1796.53906250,809.30377197,22.04457092,0.00000000,0.00000000,0.00000000); //object(lamppost2) (5)
CreateObject(1290,1796.93237305,813.61614990,22.32462692,0.00000000,0.00000000,0.00000000); //object(lamppost2) (6)
CreateObject(3330,1799.95190430,893.07629395,1.59978008,0.00000000,11.99707031,89.99450684); //object(cxrf_brigleg) (15)
CreateObject(3330,1796.45288086,893.15734863,1.59978008,0.00000000,11.99707031,89.99450684); //object(cxrf_brigleg) (16)
CreateObject(3330,1792.95263672,893.28930664,1.59978008,0.00000000,11.99707031,89.99450684); //object(cxrf_brigleg) (17)
CreateObject(1290,1797.83947754,895.53247070,20.50386047,0.00000000,0.00000000,0.00000000); //object(lamppost2) (15)
CreateObject(1290,1797.59838867,891.51007080,21.35859299,0.00000000,0.00000000,0.00000000); //object(lamppost2) (21)
CreateObject(1290,1797.58630371,888.24340820,21.95002365,0.00000000,0.00000000,0.00000000); //object(lamppost2) (22)
CreateObject(1290,1797.66894531,884.85229492,22.41134262,0.00000000,0.00000000,0.00000000); //object(lamppost2) (23)
CreateObject(1290,1797.66479492,881.14715576,22.68132782,0.00000000,0.00000000,0.00000000); //object(lamppost2) (24)
CreateObject(1290,1797.93847656,877.60394287,23.00883865,0.00000000,0.00000000,0.00000000); //object(lamppost2) (25)
CreateObject(3091,1803.61547852,865.74340820,10.26550007,0.00000000,0.00000000,90.00000000); //object(imy_track_barrier) (4)
CreateObject(3091,1803.73010254,871.48071289,10.26550007,0.00000000,0.00000000,87.99548340); //object(imy_track_barrier) (5)
CreateObject(3091,1803.92822266,877.12634277,10.26550007,0.00000000,0.00000000,87.99548340); //object(imy_track_barrier) (6)
CreateObject(3091,1790.96899414,866.03472900,10.26550007,0.00000000,0.00000000,270.00000000); //object(imy_track_barrier) (7)
CreateObject(3091,1790.52954102,871.91387939,10.26550007,0.00000000,0.00000000,269.99450684); //object(imy_track_barrier) (8)
CreateObject(3091,1790.73669434,877.76678467,10.26550007,0.00000000,0.00000000,269.99450684); //object(imy_track_barrier) (9)


}

public OnGameModeExit()
{
	return 1;
}
Reply
#2

WoW Cool man
Reply
#3

WoW nice man ^^
God job man :P 10/10 is a cool
Reply
#4

Excellent.
Reply
#5

10x all
Reply
#6

looks cool will use on my server "oh wait theres no code for it "
Reply
#7

i'll paste link to download, now have work
Reply
#8

how come is filterscript ? is there a get or something
Reply
#9

Just Compile it
Reply
#10

i have tried it and will give it 7/10 it needs bit more work but great job for your first map
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)