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Post the object locations for the gate open and closed.
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A good place to start would be with a key bind
OnPlayerKeyStateChange
then under that try putting a radius scan so you can see how far away they are from the object if they are inrange allow them to open it check if the gate is open or closed so you can see what the player want it to do
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Line 888 is which one?
Also i hope thats ONLY the start of your code other wse once they press it they cant make it go back up as you havnt made that statements
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Just realised somthing can i as why do you have a /lock 1 and 2 when you only have to copy the unlock command to the/lock command and the place a else statement?
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removed because what i wrote was WRONG
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if u asking me about the ip of the server here is it: 77.29.49.210:7777
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