#1

I get this

Complier said it was fine but it crashed
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#2

Re-compile your script with the latest SA-MP includes and the pawncc compiler included in the SA-MP package.
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#3

Forgot that the complier froze for a quarter of a second would that affect anything?
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#4

No, it's only the GUI that temporarily lags and causes the compiler window to partially 'freeze'. Try compiling your script by reproducing the steps I stated above.
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#5

Код:
new RandomSpawn1 = random(3);
if (RandomSpawn1 == 0)
{
SetPlayerPos(playeri,2020.89404297,1916.56982422,11.94929695);
}
if (RandomSpawn1 == 1)
{
SetPlayerPos(playerid,2262.87792969,1826.13305664,28.07186890);
}
if (RandomSpawn1 == 2)
{
SetPlayerPos(playerid,2155.35693359,1827.00402832,-905.52105713);
}
This part of my code is causing my complier to crash without it gamemode works fine server starts fine.
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