Posts: 159
Threads: 50
Joined: Apr 2009
Reputation:
0
Hello, I never done such thing before So I have no Idea how to make this.
Well maybe some of you know on some RP servers there is a dice game, you go to the 24/7 buy the dice cubes and then you go and play with your friends on money. Im wondering if anyone could explain to me or make a dice game script?
-Thank you
Posts: 6,129
Threads: 36
Joined: Jan 2009
22.07.2011, 17:06
(
Последний раз редактировалось Calgon; 22.07.2011 в 17:15.
Причина: typo
)
Basically, you mean a dice you can roll with 6 sides, you can roll it and it can land on any number between 1 and 6? If so:
pawn Код:
CMD:dice(playerid, params[]) { // zcmd command
new
Float: fPlayerPos[3], // create a variable to store a player's position
szPlayerName[MAX_PLAYER_NAME], // create a variable to store a player's name
szMessage[64]; // create a string we can use to format our message
GetPlayerName(playerid, szPlayerName, MAX_PLAYER_NAME); // get the player's name
GetPlayerPos(playerid, fPlayerPos[0], fPlayerPos[1], fPlayerPos[2]); // get the player's position
format(szMessage, sizeof(szMessage), "* %s has rolled a dice which landed on %d", szPlayerName, 1+random(6)); // format the string with our message
// random(6) gets a number between 0 to 5, so I've added random(6) on to 1, so the number will be between 1 and 6.
// the rest of the line above generally formats the message to send to the player, we show their name and the number the dice landed on
// I'd advice usage of a function for this, like ProxDetector of whatever you have to your avail
for(new i; i < MAX_PLAYERS; i++) { // loop through all players online
if(IsPlayerConnected(i) && IsPlayerInRangeOfPoint(i, 10, fPlayerPos[0], fPlayerPos[1], fPlayerPos[2])) { // check if they're within 10 units of whatever distance is used as well as if the player slot # is connected
SendClientMessage(i, 0, szMessage); // send the message to them if the above criteria is met
}
}
return 1;
}
We don't really have any understanding of what your gamemode uses for 24/7 variables and whatnot, so this will work for anyone who types /dice.
Posts: 1,464
Threads: 11
Joined: Jan 2008
Reputation:
0
random(5) selects a random number between 0-4.
Correct way would be random(6) + 1.