15.05.2011, 22:03
Problem Help
15.05.2011, 22:05
You can only have one checkpoint per player at one time.
15.05.2011, 22:10
you can post checkpoint code ?
or
SetPlayerCheckpoint(playerid, x,y,z, size);
verify the size ... or position.
or
SetPlayerCheckpoint(playerid, x,y,z, size);
verify the size ... or position.
15.05.2011, 22:20
i got for you a suggestion:
Use pickups they are awesome better then checkpoints But if you use pickups for races it will be bad....
Use pickups they are awesome better then checkpoints But if you use pickups for races it will be bad....
16.05.2011, 06:32
SetPlayerRaceCheckpoint(playerid,0,353.306610,2490 .726318,16.484375,226.012222,2492.629150,16.484375 ,3);
SetPlayerRaceCheckpoint(playerid,0,226.012222,2492 .629150,16.484375,-64.725372,2499.917236,16.484375,3);
SetPlayerRaceCheckpoint(playerid,0,-64.725372,2499.917236,16.484375,-452.623870,2590.310302,48.567993,3);
SetPlayerRaceCheckpoint(playerid,0,-452.623870,2590.310302,48.567993,-708.403320,2537.343750,117.457000,3); SetPlayerRaceCheckpoint(playerid,0,-708.403320,2537.343750,117.457000,-934.332458,2366.576660,117.457000,3); SetPlayerRaceCheckpoint(playerid,0,-934.332458,2366.576660,117.457000,-797.391479,2029.676513,117.457000,3); SetPlayerRaceCheckpoint(playerid,0,-797.391479,2029.676513,117.457000,-672.562866,1788.493286,117.457000,3);
SetPlayerRaceCheckpoint(playerid,0,-672.562866,1788.493286,117.457000,-466.697296,1482.998291,117.457000,3); SetPlayerRaceCheckpoint(playerid,0,-466.697296,1482.998291,117.457000,-136.862136,1349.476318,117.457000,3); SetPlayerRaceCheckpoint(playerid,0,-136.862136,1349.476318,117.457000,298.831573,1336. 628295,117.457000,3); SetPlayerRaceCheckpoint(playerid,0,298.831573,1336 .628295,117.457000,550.735229,1747.001708,117.4570 00,3);
SetPlayerRaceCheckpoint(playerid,0,550.735229,1747 .001708,117.457000,570.707092,2251.631103,117.4570 00,3);
SetPlayerRaceCheckpoint(playerid,0,570.707092,2251 .631103,117.457000,432.461975,2487.307617,53.89150 2,3);
SetPlayerRaceCheckpoint(playerid,0,432.461975,2487 .307617,53.891502,325.679290,2498.241210,23.257808 ,3);
SetPlayerRaceCheckpoint(playerid,0,325.679290,2498 .241210,23.257808,324.348907,2542.918212,16.808162 ,3);
SetPlayerRaceCheckpoint(playerid,0,324.348907,2542 .918212,16.808162,0.0,0.0,0.0,3);
This is checkpoint.
SetPlayerRaceCheckpoint(playerid,0,226.012222,2492 .629150,16.484375,-64.725372,2499.917236,16.484375,3);
SetPlayerRaceCheckpoint(playerid,0,-64.725372,2499.917236,16.484375,-452.623870,2590.310302,48.567993,3);
SetPlayerRaceCheckpoint(playerid,0,-452.623870,2590.310302,48.567993,-708.403320,2537.343750,117.457000,3); SetPlayerRaceCheckpoint(playerid,0,-708.403320,2537.343750,117.457000,-934.332458,2366.576660,117.457000,3); SetPlayerRaceCheckpoint(playerid,0,-934.332458,2366.576660,117.457000,-797.391479,2029.676513,117.457000,3); SetPlayerRaceCheckpoint(playerid,0,-797.391479,2029.676513,117.457000,-672.562866,1788.493286,117.457000,3);
SetPlayerRaceCheckpoint(playerid,0,-672.562866,1788.493286,117.457000,-466.697296,1482.998291,117.457000,3); SetPlayerRaceCheckpoint(playerid,0,-466.697296,1482.998291,117.457000,-136.862136,1349.476318,117.457000,3); SetPlayerRaceCheckpoint(playerid,0,-136.862136,1349.476318,117.457000,298.831573,1336. 628295,117.457000,3); SetPlayerRaceCheckpoint(playerid,0,298.831573,1336 .628295,117.457000,550.735229,1747.001708,117.4570 00,3);
SetPlayerRaceCheckpoint(playerid,0,550.735229,1747 .001708,117.457000,570.707092,2251.631103,117.4570 00,3);
SetPlayerRaceCheckpoint(playerid,0,570.707092,2251 .631103,117.457000,432.461975,2487.307617,53.89150 2,3);
SetPlayerRaceCheckpoint(playerid,0,432.461975,2487 .307617,53.891502,325.679290,2498.241210,23.257808 ,3);
SetPlayerRaceCheckpoint(playerid,0,325.679290,2498 .241210,23.257808,324.348907,2542.918212,16.808162 ,3);
SetPlayerRaceCheckpoint(playerid,0,324.348907,2542 .918212,16.808162,0.0,0.0,0.0,3);
This is checkpoint.
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