12.05.2011, 11:49
Код:
/* ||-----------------------------0.3c Vehicle System Start-----------------------------------------------------------------------||*/ if(strcmp(cmd, "/eon",true) == 0) { new vehicleid = GetPlayerVehicleID(playerid); if(vehicleid != INVALID_VEHICLE_ID) { GetVehicleParamsEx(vehicleid, engine1, lights1, alarm1, doors1, bonnet1, boot1, objective1); // |||||| SetVehicleParamsEx(vehicleid, VEHICLE_PARAMS_ON, lights1, alarm1, doors1, bonnet1, boot1, objective1); //VEHICLE_PARAMS_ON is used to start the engine,it purely replace the engine thing! } return 1; } if(strcmp(cmd, "/eoff",true) == 0) { new vehicleid = GetPlayerVehicleID(playerid); if(vehicleid != INVALID_VEHICLE_ID) { GetVehicleParamsEx(vehicleid, engine1, lights1, alarm1, doors1, bonnet1, boot1, objective1); // |||||| SetVehicleParamsEx(vehicleid, VEHICLE_PARAMS_OFF, lights1, alarm1, doors1, bonnet1, boot1, objective1); //Here the VEHICLE_PARAMS_OFF will turn off your engine. } return 1; } if(strcmp(cmd, "/lon",true)== 0) { new vehicleid = GetPlayerVehicleID(playerid); if(vehicleid != INVALID_VEHICLE_ID) { GetVehicleParamsEx(vehicleid, engine1, lights1, alarm1, doors1, bonnet1, boot1, objective1); // |||||| SetVehicleParamsEx(vehicleid, engine1, VEHICLE_PARAMS_ON, alarm1, doors1, bonnet1, boot1, objective1); //VEHICLE_PARAMS_ON is used to turn the lights on } return 1; } if(strcmp(cmd, "/loff",true)== 0) { new vehicleid = GetPlayerVehicleID(playerid); if(vehicleid != INVALID_VEHICLE_ID) { GetVehicleParamsEx(vehicleid, engine1, lights1, alarm1, doors1, bonnet1, boot1, objective1); // |||||| SetVehicleParamsEx(vehicleid, engine1, VEHICLE_PARAMS_OFF, alarm1, doors1, bonnet1, boot1, objective1); //VEHICLE_PARAMS_ON is used to turn the lights off } return 1; } if(strcmp(cmd, "/bonnet open",true)== 0) { new vehicleid = GetPlayerVehicleID(playerid); if(vehicleid != INVALID_VEHICLE_ID) { GetVehicleParamsEx(vehicleid, engine1, lights1, alarm1, doors1, bonnet1, boot1, objective1); // |||||| SetVehicleParamsEx(vehicleid, engine1, lights1, alarm1, doors1, VEHICLE_PARAMS_ON, boot1, objective1); //VEHICLE_PARAMS_ON is used to open the bonnet } return 1; } if(strcmp(cmd, "/bonnet close",true)== 0) { new vehicleid = GetPlayerVehicleID(playerid); if(vehicleid != INVALID_VEHICLE_ID) { GetVehicleParamsEx(vehicleid, engine1, lights1, alarm1, doors1, bonnet1, boot1, objective1); // |||||| SetVehicleParamsEx(vehicleid, engine1, lights1, alarm1, doors1, VEHICLE_PARAMS_OFF, boot1, objective1); //VEHICLE_PARAMS_OFF is used to close the bonnet } return 1; }
can someone tell me why the rest dont?
Edit: The reason why it says engine1, lights1 etc is because engine,lights etc is used elsewhere in the script for a trunk system which I didnt code. I defined the engine1, lights1 etc, and the engine works, but the rest dont!