pawn Code:
new tmp[128];
new idx,car,color1,color2,scar;
new Float:X,Float:Y,Float:Z,Float:A;
tmp=strtok(cmdtext,idx);//<--here
if(!strcmp("/veh",tmp,true,4)){//<--- then tmp not cmdtext here
tmp=strtok(cmdtext,idx);
if(!strlen(tmp))return SendClientMessage(playerid,COLOR_GREY,"USAGE: /veh [CARID] [COLOR1] [COLOR2]"); //No variable typed
car=strval(tmp);
if(car<400||car>611)return SendClientMessage(playerid,COLOR_GREY,"** Vehicle model ID can't be below 400 or abor 611!");//carid
tmp=strtok(cmdtext,idx);
if(!strlen(tmp))return SendClientMessage(playerid,COLOR_GREY,"USAGE: /veh [CARID] [COLOR1] [COLOR2]");//color 1
color1=strval(tmp);
if(color1<-1||color1>255)return SendClientMessage(playerid,COLOR_GREY,"** Color must be between -1 to 255");
tmp=strtok(cmdtext,idx);
if(!strlen(tmp))return SendClientMessage(playerid,COLOR_GREY,"USAGE: /veh [CARID] [COLOR1] [COLOR2]");//color 2
color1=strval(tmp);
if(color2<-1||color2>255)return SendClientMessage(playerid,COLOR_GREY,"** Color must be between -1 to 255");//color 2
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,A);//player position
scar=CreateVehicle(car,X,Y,Z,A,color1,color2,999999);
PutPlayerInVehicle(playerid,scar,0);//spawning car
return 1;
}
like this you need to strip the command of the front of cmdtext first for it to work properly