How to delete "Privmsg" Function?
#1

How do I delete the "privmsg" funcation in HillSide RP script

Код:
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
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#2

Highlight it and press the delete button.
If you want to have PM command in 0.3 series, create a command for it(or download a FS here).
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#3

Select it and press delete button?
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#4

With "Delete" button on your keyboard?
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#5

now I get
Код:
C:\Users\Admin\Desktop\SCRP\GameModes\Hillside.pwn(2) : error 010: invalid function or declaration
C:\Users\Admin\Desktop\SCRP\GameModes\Hillside.pwn(26613) : error 017: undefined symbol "NameTimer"
C:\Users\Admin\Desktop\SCRP\GameModes\Hillside.pwn(28026) : warning 225: unreachable code
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


2 Errors.
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#6

ROFL xDDDDD ) OMG of course using your keyboard wait no ok now no jokes ifrst you have to look on ****** for CompuBase number phone and call them while u talk to an operator ask for permission of DeleteRight to modify a downloaded gamemode xDDDD
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#7

Quote:
Originally Posted by Cjgogo
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ROFL xDDDDD ) OMG of course using your keyboard wait no ok now no jokes ifrst you have to look on ****** for CompuBase number phone and call them while u talk to an operator ask for permission of DeleteRight to modify a downloaded gamemode xDDDD
OMG a post hunter :O

@others - What I was trying to ask was How do I delete it without getting errors?
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#8

ok here's real solution then delete that and look at your top of gamemdoe maybe you have forward OnPlayerPrivmsg you should delete that also
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#9

I think you deleted only the heading

pawn Код:
public OnPlayerPrivmsg(playerid, recieverid, text[])
But you have to delete all this

pawn Код:
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
...
}
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#10

Quote:
Originally Posted by Cjgogo
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ok here's real solution then delete that and look at your top of gamemdoe maybe you have forward OnPlayerPrivmsg you should delete that also
Nope aint their

@Mademan -
Код:
*/
#include <a_samp>
#include <core>
#include <float>
#include <time>
#include <file>
#include <utils>
#include <morphinc>
static gTeam[MAX_PLAYERS];
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