Score buying car ownership ?
#1

Hello, how to edit my car ownership that if i have score less than 100 i cant buy any vehicles if it is 100+ i can buy only 1 car .. if it is 300+ i can buy 2 cars..

pawn Код:
stock buycar(playerid)
{
    new string[128];
    if(VehicleInfo[GetPlayerVehicleID(playerid)][Temp] == 1) {
        return SendClientMessage(playerid, COLOR_ORANGE, "This vehicle is only temporary and some commands may not work!");
    }
    if(PlayerInfo[playerid][LoggedIn] == 0) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this feature");
        return 1;
    }
    if(PlayerInfo[playerid][Jailed] == 1) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You are in jail and cannot use this feature");
        return 1;
    }
    if(passenger[playerid] == 1) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in the drivers' seat of this vehicle to buy it!");
        return 1;
    }
    if(IsPlayerInAnyVehicle(playerid) == 0) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in a vehicle in order to buy one!");
        return 1;
    }
    if(VehicleInfo[GetPlayerVehicleID(playerid)][buybar] == 1) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "This vehicle is currently set as un-buyable!");
        return 1;
    }
    if (strcmp(VehicleInfo[GetPlayerVehicleID(playerid)][owner],PlayerInfo[playerid][name],false) == 0) {
        format(string, sizeof(string), "You already own this %s, %s", VehicleInfo[GetPlayerVehicleID(playerid)][name], PlayerInfo[playerid][name]);
        SendClientMessage(playerid, COLOR_BRIGHTRED, string);
        return 1;
    }
    if(VehicleInfo[GetPlayerVehicleID(playerid)][bought] == 1) {
        format(string, sizeof(string), "This %s is owned by %s, and is not for sale!", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][owner]);
        SendClientMessage(playerid, COLOR_BRIGHTRED, string);
        return 1;
    }  
    if((PlayerInfo[playerid][vowner] == 1) && (PlayerInfo[playerid][vowner2] == 1) && (PlayerInfo[playerid][vowner3] == 1) && (PlayerInfo[playerid][vowner4] == 1) && (PlayerInfo[playerid][vowner5] == 1) && (PlayerInfo[playerid][vowner6] == 1) && (PlayerInfo[playerid][vowner7] == 1) && (PlayerInfo[playerid][vowner8] == 1)){
        if((PlayerInfo[playerid][vowner9] == 1) && (PlayerInfo[playerid][vowner10] == 1) && (PlayerInfo[playerid][vowner11] == 1) && (PlayerInfo[playerid][vowner12] == 1) && (PlayerInfo[playerid][vowner13] == 1) && (PlayerInfo[playerid][vowner14] == 1) && (PlayerInfo[playerid][vowner15] == 1)) {
            SendClientMessage(playerid, COLOR_BRIGHTRED, "You can only own FIFTEEN vehicles at a time! You must sell one other vehicle first!");
            return 1;
        }
    }
    new cash[MAX_PLAYERS];
    cash[playerid] = GetPlayerMoney(playerid);
    if(cash[playerid] >= VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost]) {
        new stringa[128];
        strmid(VehicleInfo[GetPlayerVehicleID(playerid)][owner], PlayerInfo[playerid][name], 0, strlen(PlayerInfo[playerid][name]), 255);
        VehicleInfo[GetPlayerVehicleID(playerid)][bought] = 1;
        if(PlayerInfo[playerid][vowner] == 0){
            PlayerInfo[playerid][vowner] = 1;
            PlayerInfo[playerid][vowned] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #1", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }  
        else if(PlayerInfo[playerid][vowner2] == 0){
            PlayerInfo[playerid][vowner2] = 1;
            PlayerInfo[playerid][vowned2] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #2", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner3] == 0){
            PlayerInfo[playerid][vowner3] = 1;
            PlayerInfo[playerid][vowned3] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #3", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner4] == 0){
            PlayerInfo[playerid][vowner4] = 1;
            PlayerInfo[playerid][vowned4] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #4", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner5] == 0){
            PlayerInfo[playerid][vowner5] = 1;
            PlayerInfo[playerid][vowned5] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #5", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner6] == 0){
            PlayerInfo[playerid][vowner6] = 1;
            PlayerInfo[playerid][vowned6] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #6", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner7] == 0){
            PlayerInfo[playerid][vowner7] = 1;
            PlayerInfo[playerid][vowned7] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #7", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner8] == 0){
            PlayerInfo[playerid][vowner8] = 1;
            PlayerInfo[playerid][vowned8] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #8", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner9] == 0){
            PlayerInfo[playerid][vowner9] = 1;
            PlayerInfo[playerid][vowned9] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #9", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner10] == 0){
            PlayerInfo[playerid][vowner10] = 1;
            PlayerInfo[playerid][vowned10] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #10", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner11] == 0){
            PlayerInfo[playerid][vowner11] = 1;
            PlayerInfo[playerid][vowned11] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #11", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner12] == 0){
            PlayerInfo[playerid][vowner12] = 1;
            PlayerInfo[playerid][vowned12] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #12", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner13] == 0){
            PlayerInfo[playerid][vowner13] = 1;
            PlayerInfo[playerid][vowned13] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #13", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner14] == 0){
            PlayerInfo[playerid][vowner14] = 1;
            PlayerInfo[playerid][vowned14] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #14", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner15] == 0){
            PlayerInfo[playerid][vowner15] = 1;
            PlayerInfo[playerid][vowned15] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #15", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        GivePlayerMoney(playerid, -VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost]);
        SavePlayer(playerid);
        return 1;
    }
    if(cash[playerid] < VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost]) {
        new string6[129];
        format(string6, sizeof(string6), "You do not have $%d and cannot afford this %s!", VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
        SendClientMessage(playerid, COLOR_BRIGHTRED, string6);
        return 1;
    }
    return 1;
}
I tryed that but it wont work
PHP код:
stock buycar(playerid)
{
    new 
string[128];
    if(
VehicleInfo[GetPlayerVehicleID(playerid)][Temp] == 1) {
        return 
SendClientMessage(playeridCOLOR_ORANGE"This vehicle is only temporary and some commands may not work!");
    }
    if(
PlayerInfo[playerid][LoggedIn] == 0) {
        
SendClientMessage(playeridCOLOR_BRIGHTRED"You must be logged in to use this feature");
        return 
1;
    }
    if(
PlayerInfo[playerid][Jailed] == 1) {
        
SendClientMessage(playeridCOLOR_BRIGHTRED"You are in jail and cannot use this feature");
        return 
1;
    }
    if(
passenger[playerid] == 1) {
        
SendClientMessage(playeridCOLOR_BRIGHTRED"You must be in the drivers' seat of this vehicle to buy it!");
        return 
1;
    }
    if(
IsPlayerInAnyVehicle(playerid) == 0) {
        
SendClientMessage(playeridCOLOR_BRIGHTRED"You must be in a vehicle in order to buy one!");
        return 
1;
    }
    if(
VehicleInfo[GetPlayerVehicleID(playerid)][buybar] == 1) {
        
SendClientMessage(playeridCOLOR_BRIGHTRED"This vehicle is currently set as un-buyable!");
        return 
1;
    }
    if (
strcmp(VehicleInfo[GetPlayerVehicleID(playerid)][owner],PlayerInfo[playerid][name],false) == 0) {
        
format(stringsizeof(string), "You already own this %s, %s"VehicleInfo[GetPlayerVehicleID(playerid)][name], PlayerInfo[playerid][name]);
        
SendClientMessage(playeridCOLOR_BRIGHTREDstring);
        return 
1;
    }
    if(
VehicleInfo[GetPlayerVehicleID(playerid)][bought] == 1) {
        
format(stringsizeof(string), "This %s is owned by %s, and is not for sale!"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][owner]);
        
SendClientMessage(playeridCOLOR_BRIGHTREDstring);
        return 
1;
    }
    if(
GetPlayerScore(playerid) < 100) {//idk ... its your system its messy for me .. i try
        
SendClientMessage(playeridCOLOR_BRIGHTRED"You score must be atleast 100 to buy vehicle!");
        return 
1;
    }
    if((
PlayerInfo[playerid][vowner] == 1) && (GetPlayerScore(playerid) > 100) && (GetPlayerScore(playerid) < 300)) {//oops i need to combile lol := 
        
SendClientMessage(playeridCOLOR_BRIGHTRED"You score must be atleast 300 to second buy vehicle!");//what is writed here? xD i dont see You score must be atleast 300 to second buy vehicle ah
        
return 1;
    }    
    if((
PlayerInfo[playerid][vowner] == 1) && (PlayerInfo[playerid][vowner2] == 1) && (PlayerInfo[playerid][vowner3] == 1) && (PlayerInfo[playerid][vowner4] == 1) && (PlayerInfo[playerid][vowner5] == 1) && (PlayerInfo[playerid][vowner6] == 1) && (PlayerInfo[playerid][vowner7] == 1) && (PlayerInfo[playerid][vowner8] == 1)){
        if((
PlayerInfo[playerid][vowner9] == 1) && (PlayerInfo[playerid][vowner10] == 1) && (PlayerInfo[playerid][vowner11] == 1) && (PlayerInfo[playerid][vowner12] == 1) && (PlayerInfo[playerid][vowner13] == 1) && (PlayerInfo[playerid][vowner14] == 1) && (PlayerInfo[playerid][vowner15] == 1)) {
            
SendClientMessage(playeridCOLOR_BRIGHTRED"You can only own FIFTEEN vehicles at a time! You must sell one other vehicle first!");
            return 
1;
        }
    }
    new 
cash[MAX_PLAYERS];
    
cash[playerid] = GetPlayerMoney(playerid);
    if(
cash[playerid] >= VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost]) {
        new 
stringa[128];
        
strmid(VehicleInfo[GetPlayerVehicleID(playerid)][owner], PlayerInfo[playerid][name], 0strlen(PlayerInfo[playerid][name]), 255);
        
VehicleInfo[GetPlayerVehicleID(playerid)][bought] = 1;
        if(
PlayerInfo[playerid][vowner] == 0){ 
            
PlayerInfo[playerid][vowner] = 1;
            
PlayerInfo[playerid][vowned] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #1"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }    
        else if(
PlayerInfo[playerid][vowner2] == 0){
            
PlayerInfo[playerid][vowner2] = 1;
            
PlayerInfo[playerid][vowned2] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #2"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }
        else if(
PlayerInfo[playerid][vowner3] == 0){
            
PlayerInfo[playerid][vowner3] = 1;
            
PlayerInfo[playerid][vowned3] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #3"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }
        else if(
PlayerInfo[playerid][vowner4] == 0){
            
PlayerInfo[playerid][vowner4] = 1;
            
PlayerInfo[playerid][vowned4] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #4"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }
        else if(
PlayerInfo[playerid][vowner5] == 0){
            
PlayerInfo[playerid][vowner5] = 1;
            
PlayerInfo[playerid][vowned5] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #5"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }
        else if(
PlayerInfo[playerid][vowner6] == 0){
            
PlayerInfo[playerid][vowner6] = 1;
            
PlayerInfo[playerid][vowned6] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #6"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }
        else if(
PlayerInfo[playerid][vowner7] == 0){
            
PlayerInfo[playerid][vowner7] = 1;
            
PlayerInfo[playerid][vowned7] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #7"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }
        else if(
PlayerInfo[playerid][vowner8] == 0){
            
PlayerInfo[playerid][vowner8] = 1;
            
PlayerInfo[playerid][vowned8] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #8"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }
        else if(
PlayerInfo[playerid][vowner9] == 0){
            
PlayerInfo[playerid][vowner9] = 1;
            
PlayerInfo[playerid][vowned9] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #9"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }
        else if(
PlayerInfo[playerid][vowner10] == 0){
            
PlayerInfo[playerid][vowner10] = 1;
            
PlayerInfo[playerid][vowned10] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #10"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }
        else if(
PlayerInfo[playerid][vowner11] == 0){
            
PlayerInfo[playerid][vowner11] = 1;
            
PlayerInfo[playerid][vowned11] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #11"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }
        else if(
PlayerInfo[playerid][vowner12] == 0){
            
PlayerInfo[playerid][vowner12] = 1;
            
PlayerInfo[playerid][vowned12] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #12"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }
        else if(
PlayerInfo[playerid][vowner13] == 0){
            
PlayerInfo[playerid][vowner13] = 1;
            
PlayerInfo[playerid][vowned13] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #13"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }
        else if(
PlayerInfo[playerid][vowner14] == 0){
            
PlayerInfo[playerid][vowner14] = 1;
            
PlayerInfo[playerid][vowned14] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #14"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }
        else if(
PlayerInfo[playerid][vowner15] == 0){
            
PlayerInfo[playerid][vowner15] = 1;
            
PlayerInfo[playerid][vowned15] = GetPlayerVehicleID(playerid);
            
format(stringasizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #15"VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            
SendClientMessage(playeridCOLOR_GREENstringa);
        }
        
GivePlayerMoney(playerid, -VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost]);
        
SavePlayer(playerid);
        return 
1;
    }
    if(
cash[playerid] < VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost]) {
        new 
string6[129];
        
format(string6sizeof(string6), "You do not have $%d and cannot afford this %s!"VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
        
SendClientMessage(playeridCOLOR_BRIGHTREDstring6);
        return 
1;
    }
    return 
1;

It works like if i have score less than 100 i cant buy cars biut if i have more than 100 i can buy 15 cars...

my full score system cost is here:
1. = 100
2. = 100 + 200 = 300
3. = 300 + 300 = 600
4. = 600 + 400 = 1000
5. = 1000 + 500 = 1500
6. = 1500 + 600 = 2100
7. = 2100 + 700 = 2800
8. = 2800 + 800 = 3600
9. = 3600 + 900 = 4500
10. = 4500 + 1000 = 5500
11. = 5500 + 1100 = 6600
12. = 6600 + 1200 = 7800
13. = 7800 + 1300 = 9100
14. = 9100 + 1400 = 10500
15. = 10500 + 1500 = 12000
Reply
#2

i added to stock these :
pawn Код:
if((PlayerInfo[playerid][vowner] == 0) && (GetPlayerScore(playerid) < 100)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 100+ to buy vehicle!");
        return 1;
    }
    if((PlayerInfo[playerid][vowner] == 1) && (GetPlayerScore(playerid) > 300) && (GetPlayerScore(playerid) < 600)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 300+ to buy 2. vehicle!");
        return 1;
    }
    if((PlayerInfo[playerid][vowner2] == 1) && (GetPlayerScore(playerid) > 600) && (GetPlayerScore(playerid) < 1000)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 600+ to buy 3. vehicle!");
        return 1;
    }
    if((PlayerInfo[playerid][vowner3] == 1) && (GetPlayerScore(playerid) > 1000) && (GetPlayerScore(playerid) < 1500)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 1000+ to buy 4. vehicle!");
        return 1;
    }
    if((PlayerInfo[playerid][vowner4] == 1) && (GetPlayerScore(playerid) > 1500) && (GetPlayerScore(playerid) < 2100)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 1500+ to buy 5. vehicle!");
        return 1;
    }
    if((PlayerInfo[playerid][vowner5] == 1) && (GetPlayerScore(playerid) > 2100) && (GetPlayerScore(playerid) < 2800)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 2100+ to buy 6. vehicle!");
        return 1;
    }
    if((PlayerInfo[playerid][vowner6] == 1) && (GetPlayerScore(playerid) > 2800) && (GetPlayerScore(playerid) < 3600)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 2800+ to buy 7. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner7] == 1) && (GetPlayerScore(playerid) > 3600) && (GetPlayerScore(playerid) < 4500)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 3600+ to buy 8. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner8] == 1) && (GetPlayerScore(playerid) > 4500) && (GetPlayerScore(playerid) < 5500)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 4500+ to buy 9. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner9] == 1) && (GetPlayerScore(playerid) > 5500) && (GetPlayerScore(playerid) < 6600)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 5500+ to buy 10. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner10] == 1) && (GetPlayerScore(playerid) > 6600) && (GetPlayerScore(playerid) < 7800)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 6600+ to buy 11. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner11] == 1) && (GetPlayerScore(playerid) > 7800) && (GetPlayerScore(playerid) < 9100)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 7800+ to buy 12. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner12] == 1) && (GetPlayerScore(playerid) > 9100) && (GetPlayerScore(playerid) < 10500)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 9100+ to buy 13. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner13] == 1) && (GetPlayerScore(playerid) > 10500) && (GetPlayerScore(playerid) < 12000)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 10500+ to buy 14. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner14] == 1) && (GetPlayerScore(playerid) > 12000)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 12000+ to buy 15. vehicle!");
        return 1;
    }
its now like:
pawn Код:
stock buycar(playerid)
{
    new string[128];
    if(VehicleInfo[GetPlayerVehicleID(playerid)][Temp] == 1) {
        return SendClientMessage(playerid, COLOR_ORANGE, "This vehicle is only temporary and some commands may not work!");
    }
    if(PlayerInfo[playerid][LoggedIn] == 0) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this feature");
        return 1;
    }
    if(PlayerInfo[playerid][Jailed] == 1) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You are in jail and cannot use this feature");
        return 1;
    }
    if(passenger[playerid] == 1) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in the drivers' seat of this vehicle to buy it!");
        return 1;
    }
    if(IsPlayerInAnyVehicle(playerid) == 0) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in a vehicle in order to buy one!");
        return 1;
    }
    if(VehicleInfo[GetPlayerVehicleID(playerid)][buybar] == 1) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "This vehicle is currently set as un-buyable!");
        return 1;
    }
    if (strcmp(VehicleInfo[GetPlayerVehicleID(playerid)][owner],PlayerInfo[playerid][name],false) == 0) {
        format(string, sizeof(string), "You already own this %s, %s", VehicleInfo[GetPlayerVehicleID(playerid)][name], PlayerInfo[playerid][name]);
        SendClientMessage(playerid, COLOR_BRIGHTRED, string);
        return 1;
    }
    if(VehicleInfo[GetPlayerVehicleID(playerid)][bought] == 1) {
        format(string, sizeof(string), "This %s is owned by %s, and is not for sale!", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][owner]);
        SendClientMessage(playerid, COLOR_BRIGHTRED, string);
        return 1;
    }
    if((PlayerInfo[playerid][vowner] == 0) && (GetPlayerScore(playerid) < 100)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 100+ to buy vehicle!");
        return 1;
    }
    if((PlayerInfo[playerid][vowner2] == 1) && (GetPlayerScore(playerid) > 300) && (GetPlayerScore(playerid) < 600)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 300+ to buy 2. vehicle!");
        return 1;
    }
    if((PlayerInfo[playerid][vowner3] == 1) && (GetPlayerScore(playerid) > 600) && (GetPlayerScore(playerid) < 1000)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 600+ to buy 3. vehicle!");
        return 1;
    }
    if((PlayerInfo[playerid][vowner4] == 1) && (GetPlayerScore(playerid) > 1000) && (GetPlayerScore(playerid) < 1500)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 1000+ to buy 4. vehicle!");
        return 1;
    }
    if((PlayerInfo[playerid][vowner5] == 1) && (GetPlayerScore(playerid) > 1500) && (GetPlayerScore(playerid) < 2100)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 1500+ to buy 5. vehicle!");
        return 1;
    }
    if((PlayerInfo[playerid][vowner6] == 1) && (GetPlayerScore(playerid) > 2100) && (GetPlayerScore(playerid) < 2800)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 2100+ to buy 6. vehicle!");
        return 1;
    }
    if((PlayerInfo[playerid][vowner7] == 1) && (GetPlayerScore(playerid) > 2800) && (GetPlayerScore(playerid) < 3600)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 2800+ to buy 7. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner8] == 1) && (GetPlayerScore(playerid) > 3600) && (GetPlayerScore(playerid) < 4500)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 3600+ to buy 8. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner9] == 1) && (GetPlayerScore(playerid) > 4500) && (GetPlayerScore(playerid) < 5500)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 4500+ to buy 9. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner10] == 1) && (GetPlayerScore(playerid) > 5500) && (GetPlayerScore(playerid) < 6600)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 5500+ to buy 10. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner11] == 1) && (GetPlayerScore(playerid) > 6600) && (GetPlayerScore(playerid) < 7800)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 6600+ to buy 11. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner12] == 1) && (GetPlayerScore(playerid) > 7800) && (GetPlayerScore(playerid) < 9100)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 7800+ to buy 12. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner13] == 1) && (GetPlayerScore(playerid) > 9100) && (GetPlayerScore(playerid) < 10500)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 9100+ to buy 13. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner14] == 1) && (GetPlayerScore(playerid) > 10500) && (GetPlayerScore(playerid) < 12000)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 10500+ to buy 14. vehicle!");
        return 1;
    }  
    if((PlayerInfo[playerid][vowner15] == 1) && (GetPlayerScore(playerid) > 12000)) {
        SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 12000+ to buy 15. vehicle!");
        return 1;
    }      
    if((PlayerInfo[playerid][vowner] == 1) && (PlayerInfo[playerid][vowner2] == 1) && (PlayerInfo[playerid][vowner3] == 1) && (PlayerInfo[playerid][vowner4] == 1) && (PlayerInfo[playerid][vowner5] == 1) && (PlayerInfo[playerid][vowner6] == 1) && (PlayerInfo[playerid][vowner7] == 1) && (PlayerInfo[playerid][vowner8] == 1)){
        if((PlayerInfo[playerid][vowner9] == 1) && (PlayerInfo[playerid][vowner10] == 1) && (PlayerInfo[playerid][vowner11] == 1) && (PlayerInfo[playerid][vowner12] == 1) && (PlayerInfo[playerid][vowner13] == 1) && (PlayerInfo[playerid][vowner14] == 1) && (PlayerInfo[playerid][vowner15] == 1)) {
            SendClientMessage(playerid, COLOR_BRIGHTRED, "You can only own FIFTEEN vehicles at a time! You must sell one other vehicle first!");
            return 1;
        }
    }
    new cash[MAX_PLAYERS];
    cash[playerid] = GetPlayerMoney(playerid);
    if(cash[playerid] >= VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost]) {
        new stringa[128];
        strmid(VehicleInfo[GetPlayerVehicleID(playerid)][owner], PlayerInfo[playerid][name], 0, strlen(PlayerInfo[playerid][name]), 255);
        VehicleInfo[GetPlayerVehicleID(playerid)][bought] = 1;
        if(PlayerInfo[playerid][vowner] == 0){
            PlayerInfo[playerid][vowner] = 1;
            PlayerInfo[playerid][vowned] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #1", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }  
        else if(PlayerInfo[playerid][vowner2] == 0){
            PlayerInfo[playerid][vowner2] = 1;
            PlayerInfo[playerid][vowned2] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #2", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner3] == 0){
            PlayerInfo[playerid][vowner3] = 1;
            PlayerInfo[playerid][vowned3] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #3", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner4] == 0){
            PlayerInfo[playerid][vowner4] = 1;
            PlayerInfo[playerid][vowned4] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #4", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner5] == 0){
            PlayerInfo[playerid][vowner5] = 1;
            PlayerInfo[playerid][vowned5] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #5", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner6] == 0){
            PlayerInfo[playerid][vowner6] = 1;
            PlayerInfo[playerid][vowned6] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #6", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner7] == 0){
            PlayerInfo[playerid][vowner7] = 1;
            PlayerInfo[playerid][vowned7] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #7", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner8] == 0){
            PlayerInfo[playerid][vowner8] = 1;
            PlayerInfo[playerid][vowned8] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #8", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner9] == 0){
            PlayerInfo[playerid][vowner9] = 1;
            PlayerInfo[playerid][vowned9] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #9", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner10] == 0){
            PlayerInfo[playerid][vowner10] = 1;
            PlayerInfo[playerid][vowned10] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #10", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner11] == 0){
            PlayerInfo[playerid][vowner11] = 1;
            PlayerInfo[playerid][vowned11] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #11", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner12] == 0){
            PlayerInfo[playerid][vowner12] = 1;
            PlayerInfo[playerid][vowned12] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #12", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner13] == 0){
            PlayerInfo[playerid][vowner13] = 1;
            PlayerInfo[playerid][vowned13] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #13", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner14] == 0){
            PlayerInfo[playerid][vowner14] = 1;
            PlayerInfo[playerid][vowned14] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #14", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        else if(PlayerInfo[playerid][vowner15] == 0){
            PlayerInfo[playerid][vowner15] = 1;
            PlayerInfo[playerid][vowned15] = GetPlayerVehicleID(playerid);
            format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #15", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
            SendClientMessage(playerid, COLOR_GREEN, stringa);
        }
        GivePlayerMoney(playerid, -VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost]);
        SavePlayer(playerid);
        return 1;
    }
    if(cash[playerid] < VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost]) {
        new string6[129];
        format(string6, sizeof(string6), "You do not have $%d and cannot afford this %s!", VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
        SendClientMessage(playerid, COLOR_BRIGHTRED, string6);
        return 1;
    }
    return 1;
}

but it wont work ...
NO ONE CAN HELP ME ?!?! I REALLY NEED HELP
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