Problemo
#1

Okay, so i need to get the player with the most kills after every round.

For example KillCount[playerid]++; on OnPlayerDeath.
After the round i need to find the one with the most KillCount..
Could u help me? give me an example? Would be nice!
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#2

hmm.. no one?
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#3

Well after some research i came out with this..
Hopefully you find a way to use it, it works but you just have to know how to put it all together to make it work the way you want.
This example is tested under main() as its the only way i can test it with this laptop:
If you need further help just let me know.
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