31.03.2011, 20:55
pawn Code:
if(strcmp(cmdtext,"/nrg",true)==0)
{
if(DMArea[playerid] == 1) return ShowPlayerDialog(playerid,1000,DIALOG_STYLE_MSGBOX,"{FF0000}Error:","{00F6F6}Cannot teleport while at DM area","Exit","Cancel");
if(IsPlayerInRangeOfPoint(playerid,7.0,169.4746,-1765.3291,14.7578))
{
SendClientMessage(playerid,red,"Test");
}
PlayerInDm[playerid] = 0; HOP[playerid] = 1; DMArea[playerid] = 0;
SetPlayerFacingAngle(playerid,70.9471);
SetPlayerPos(playerid,991.0759,-1823.6770,19.0977);
DestroyVehicle(veh[playerid]);
new Float:Pos[3]; GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
veh[playerid] = CreateVehicle(522, 991.0759,-1823.6770,19.0977, 70.9471, -1, -1, -1);
PutPlayerInVehicle(playerid, veh[playerid], 0);
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
PutPlayerInVehicle(playerid,veh[playerid] ,0);
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~~h~NRG Parkour",2000,1);
return 1;
}