A simple Help
#1

In my script, when i compiled , it shows this warning.
pawn Код:
C:\Documents and Settings\Ironboy\Desktop\0.3c\3c edit of satdm\gamemodes\Satdm~v11.pwn(28125) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


1 Warning.
how to fix it?
here is the code
pawn Код:
CMD:archi(playerid, params[])
{
    new skin, id = strval(params[0]), beret, slot = GetEmptySlot(playerid), count;

    if(id <= 0 || id > 12) return SendClientMessage(playerid, 0xFFFFFFAA, "Use: /hat [1 - 12]");
    skin = (GetPlayerSkin(playerid) - 1);
    switch(id)
    {
        case 1:     beret = 18926;
        case 2..10: beret = 18926 + id;
        case 11:    beret = 19099;
        case 12:    beret = 19098;
    }
    do
    {
        if(skin == invalidskins[count]) return SendClientMessage(playerid, 0xFFFFFFAA, "Your thopi do not support a archi.");
        count++;
    }
    while(count < sizeof invalidskins);
    if(skin < 0) skin = 0;
    if(slot == -1) return SendClientMessage(playerid, 0xFFFFFFAA, "You're holding the maximum of objects possible.");
    SetTimerEx("Hide", 3000, false, "d", playerid);
    SetPlayerAttachedObjectEx(playerid, slot, beret, 2, SkinOffSet[skin][0], SkinOffSet[skin][1], SkinOffSet[skin][2], SkinOffSet[skin][3], SkinOffSet[skin][4], SkinOffSet[skin][5]);
    GivePlayerMoney(playerid, -500);
    return 1;
}
SetPlayerAttachedObjectEx(playerid, slot, bone, Float:X, Float:Y, Float:Z, Float:RX, Float:RY, Float:RZ)
{
    if(!pObject[playerid][slotreserved])
    {
        pObject[playerid][slotreserved] = true;
        pObject[playerid][CModel] = model;
        pObject[playerid][CSlot] = slot;
        SetPlayerAttachedObject(playerid, slot, model, bone, X, Y, Z, RX, RY, RZ);
    }
    else
    {
        SetPlayerAttachedObject(playerid, pObject[playerid][CSlot], model, bone, X, Y, Z, RX, RY, RZ);
    }
    return 1;
}
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#2

what is the error line show me
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#3

pawn Код:
SetPlayerAttachedObjectEx(playerid, slot, beret, 2, SkinOffSet[skin][0], SkinOffSet[skin][1], SkinOffSet[skin][2], SkinOffSet[skin][3], SkinOffSet[skin][4], SkinOffSet[skin][5]);
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#4

pawn Код:
SetPlayerAttachedObjectEx(playerid, slot, bone, 2, SkinOffSet[skin][0], SkinOffSet[skin][1], SkinOffSet[skin][3], SkinOffSet[skin][4])
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#5

now it shows like this
pawn Код:
C:\Documents and Settings\Ironboy\Desktop\0.3c\3c edit of satdm\gamemodes\Satdm~v11.pwn(28125) : error 017: undefined symbol "bone"
C:\Documents and Settings\Ironboy\Desktop\0.3c\3c edit of satdm\gamemodes\Satdm~v11.pwn(28114) : warning 204: symbol is assigned a value that is never used: "beret"
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


1 Error.
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