[Map] Simple place for hang out
#1

i work this around 1 hour






pawn Код:
CreateObject(17037,2293.13037109,-1681.31640625,15.51274967,0.00000000,0.00000000,0.00000000); //object(cuntw_carport2_) (2)
CreateObject(955,2294.62353516,-1683.67297363,12.68902588,0.00000000,0.00000000,268.00000000); //object(cj_ext_sprunk) (1)
CreateObject(12957,2293.26074219,-1680.43554688,16.90443993,0.00000000,0.00000000,178.00000000); //object(sw_pickupwreck01) (2)
CreateObject(3594,2276.81860352,-1681.88989258,13.97730160,0.00000000,0.00000000,0.00000000); //object(la_fuckcar1) (2)
CreateObject(1280,2294.60888672,-1681.21838379,13.53018761,0.00000000,0.00000000,357.50000000); //object(parkbench1) (1)
CreateObject(1281,2288.01757812,-1684.62500000,13.61637306,0.00000000,0.00000000,0.00000000); //object(parktable1) (1)
CreateObject(1281,2284.90673828,-1684.66992188,13.67931557,0.00000000,0.00000000,0.00000000); //object(parktable1) (2)
CreateObject(1281,2281.47656250,-1684.52331543,13.78897476,0.00000000,0.00000000,0.00000000); //object(parktable1) (3)
CreateObject(2370,2291.73706055,-1680.90832520,12.98485184,0.00000000,0.00000000,354.00000000); //object(shop_set_1_table) (1)
CreateObject(1670,2291.96191406,-1680.04223633,13.83175087,0.00000000,0.00000000,0.00000000); //object(propcollecttable) (1)
CreateObject(1670,2292.04443359,-1680.48779297,13.83175087,0.00000000,0.00000000,0.00000000); //object(propcollecttable) (2)
CreateObject(1670,2292.01904297,-1681.08312988,13.83175087,0.00000000,0.00000000,0.00000000); //object(propcollecttable) (3)
CreateObject(1280,2292.10180664,-1678.79028320,13.81776047,0.00000000,0.00000000,86.00000000); //object(parkbench1) (2)
CreateObject(1736,2290.88037109,-1679.02709961,16.01570892,0.00000000,0.00000000,274.00000000); //object(cj_stags_head) (1)
CreateObject(1736,2290.88037109,-1679.97021484,16.01570892,0.00000000,0.00000000,273.99902344); //object(cj_stags_head) (2)
CreateObject(1736,2290.88037109,-1680.82348633,16.01570892,0.00000000,0.00000000,273.99902344); //object(cj_stags_head) (3)
CreateObject(1736,2290.88037109,-1681.79016113,16.01570892,0.00000000,0.00000000,273.99902344); //object(cj_stags_head) (4)
CreateObject(1736,2290.88037109,-1682.55969238,16.01570892,0.00000000,0.00000000,273.99902344); //object(cj_stags_head) (5)
CreateObject(1736,2290.88037109,-1683.38598633,16.01570892,0.00000000,0.00000000,273.99902344); //object(cj_stags_head) (6)
CreateObject(1736,2290.88037109,-1684.45190430,16.01570892,0.00000000,0.00000000,273.99902344); //object(cj_stags_head) (7)
CreateObject(1736,2290.88037109,-1678.16845703,16.01570892,0.00000000,0.00000000,273.99902344); //object(cj_stags_head) (8)
CreateObject(2630,2294.86303711,-1685.81604004,12.69318867,0.00000000,0.00000000,0.00000000); //object(gym_bike) (1)
CreateObject(3039,2294.49487305,-1674.41833496,13.51196194,0.00000000,0.00000000,268.75000000); //object(ct_stall1) (1)
CreateObject(1584,2276.95605469,-1678.69531250,14.11931038,0.00000000,0.00000000,0.00000000); //object(tar_gun1) (1)
CreateObject(1583,2291.49560547,-1677.56640625,16.14012909,0.00000000,0.00000000,0.00000000); //object(tar_gun2) (1)
CreateObject(619,2295.09960938,-1669.68457031,13.83310413,0.00000000,0.00000000,0.00000000); //object(veg_palwee03) (1)
CreateObject(620,2276.95800781,-1670.38879395,14.30016708,0.00000000,0.00000000,0.00000000); //object(veg_palm04) (1)
CreateObject(969,2287.29541016,-1668.88891602,14.07466888,0.00000000,0.00000000,0.00000000); //object(electricgate) (1)
CreateObject(969,2276.06103516,-1669.08227539,14.31847572,0.00000000,0.00000000,0.25000000); //object(electricgate) (2)
CreateObject(643,2293.17065430,-1671.26416016,14.21912861,0.00000000,0.00000000,0.00000000); //object(kb_chr_tbl_test) (1)
CreateObject(1281,2287.49218750,-1680.06713867,13.97649288,0.00000000,0.00000000,0.00000000); //object(parktable1) (4)
CreateObject(1281,2284.44799805,-1679.71997070,14.08382607,0.00000000,0.00000000,0.00000000); //object(parktable1) (5)
CreateObject(1281,2281.30712891,-1679.18322754,14.24433804,0.00000000,0.00000000,0.00000000); //object(parktable1) (6)
CreateObject(2964,2282.97241211,-1674.17749023,13.78719711,0.00000000,0.00000000,0.00000000); //object(k_pooltablesm) (2)
CreateObject(2964,2286.67285156,-1674.14953613,13.67119408,0.00000000,0.00000000,0.00000000); //object(k_pooltablesm) (3)
CreateObject(2964,2279.88476562,-1674.03808594,13.90583134,0.00000000,0.00000000,0.00000000); //object(k_pooltablesm) (4)
CreateObject(1280,2286.90161133,-1672.35424805,14.32281685,0.00000000,0.00000000,87.49548340); //object(parkbench1) (3)
CreateObject(1280,2282.98364258,-1672.14038086,14.46075153,0.00000000,0.00000000,88.49548340); //object(parkbench1) (4)
CreateObject(1280,2279.91284180,-1672.07714844,14.56579113,0.00000000,0.00000000,92.24548340); //object(parkbench1) (5)
CreateObject(1280,2279.70922852,-1676.19421387,14.10428047,0.00000000,0.00000000,269.99548340); //object(parkbench1) (6)
CreateObject(1280,2282.80102539,-1676.17089844,13.95972061,0.00000000,0.00000000,269.99548340); //object(parkbench1) (7)
CreateObject(1280,2286.75805664,-1676.20898438,13.82656574,0.00000000,0.00000000,269.74548340); //object(parkbench1) (8)
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#2

Nice you should change the big gates tho, i think it would look cooler with some small fences.
and great place you placed it.
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