05.03.2011, 13:53
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
GetPlayerScore(killerid);
if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
GetPlayerScore(playerid);
SetPlayerScore(playerid, - 1);
return 1;
}
killer +1 score
playerkilled -1 score
thanks