27.02.2011, 20:33
Ae galera to com 4 warnings desse, mas como to querendo aprender a retirar eles e eu ja tentei de tudo e nгo consegui resolvi postar!
Vou postar sу 1 que a partir dai vo tenta resolver os outros:
Linha:
Codigo todo:
Vou postar sу 1 que a partir dai vo tenta resolver os outros:
pawn Код:
(29181) : warning 217: loose indentation
pawn Код:
GetPlayerName(playerid, sendername, sizeof(sendername));
Codigo todo:
pawn Код:
if(strcmp(cmd, "/lidertemp", true) == 0 && PlayerInfo[playerid][pAdmin] == 1342)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /liderex [id] [Numero(1-22)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 18 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "Empregos de 1 a 22"); return 1; }
if(PlayerInfo[para1][pLider] != 0 && PlayerInfo[para1][pMembro] != 0)
{
SendClientMessage(playerid, COLOR_GRAD1, " Este player jб participa de uma organizaзгo!");
return 1;
}
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(level == 1) { PlayerInfo[para1][pSkin] = 265; }//Policia Militar
else if(level == 2) { PlayerInfo[para1][pSkin] = 285; }//B.O.P.E
else if(level == 3) { PlayerInfo[para1][pSkin] = 287; }//Exйrcito
else if(level == 4) { PlayerInfo[para1][pSkin] = 70; }//Fire/Ambulance
else if(level == 5) { PlayerInfo[para1][pSkin] = 115; }//Varrios Los Aztecas
else if(level == 6) { PlayerInfo[para1][pSkin] = 249; }//Taliban
else if(level == 7) { PlayerInfo[para1][pSkin] = 147; }//Prefeito
else if(level == 8) { PlayerInfo[para1][pSkin] = 294; }//Hitmans
else if(level == 9) { PlayerInfo[para1][pSkin] = 227; }//Repуrters
else if(level == 10) { PlayerInfo[para1][pSkin] = 61; }//Taxistas
else if(level == 11) { PlayerInfo[para1][pSkin] = 295; }//Policia Federal
else if(level == 12) { PlayerInfo[para1][pSkin] = 113; }//Mбfia Cosa Nostra
else if(level == 13) { PlayerInfo[para1][pSkin] = 120; }//Mбfia Yakuza
else if(level == 14) { PlayerInfo[para1][pSkin] = 270; }//Groove
else if(level == 15) { PlayerInfo[para1][pSkin] = 123; }//ALQaeda
else if(level == 16) { PlayerInfo[para1][pSkin] = 186; }//Policia Civil
else if(level == 17) { PlayerInfo[para1][pSkin] = 104; }//Ballas
else if(level == 18) { PlayerInfo[para1][pSkin] = 108; }//Vagos
else if(level == 19) { PlayerInfo[para1][pSkin] = 19; }//CV
else if(level == 20) { PlayerInfo[para1][pSkin] = 143; }//PCC
else if(level == 21) { PlayerInfo[para1][pSkin] = 185; }//Midnight Club
else if(level == 22) { PlayerInfo[para1][pSkin] = 100; }//sons of anarchy
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));// << ESSA LINHA ta O WARNING!
PlayerInfo[para1][pLider] = level;
format(string, sizeof(string), " Vocк foi promovido a lider pelo admin %s", sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
SendClientMessage(para1, COLOR_LIGHTBLUE," Promovido Com sucesso !!");
format(string, sizeof(string), " Vocк promoveu %s a Lider.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
MedicBill[para1] = 0;
gTeam[para1] = 11;
PlayerInfo[para1][pTeam] = 11;
PlayerInfo[para1][pCargo] = 6;
SetPlayerSkin(para1, PlayerInfo[para1][pSkin]);
SetPlayerSpawn(para1);
}
}//not connected
}
return 1;
}