[Map] Bike-Stand(Good for RP)
#1

Bike-Stand

What is it?:

It is an Bike Stand for New Players. This Map is good for Roleplay or Reallife

Map:
Quote:

AddStaticVehicleEx(510,432.32675171,-1796.25927734,5.24271679,0.00000000,-1,-1,15); //Mountain Bike
AddStaticVehicleEx(510,430.91381836,-1796.23144531,5.24271679,0.00000000,-1,-1,15); //Mountain Bike
AddStaticVehicleEx(510,429.47793579,-1796.16406250,5.24271679,0.00000000,-1,-1,15); //Mountain Bike
AddStaticVehicleEx(510,428.04138184,-1796.13549805,5.24271679,0.00000000,-1,-1,15); //Mountain Bike
AddStaticVehicleEx(510,426.57040405,-1796.12414551,5.24271679,0.00000000,-1,-1,15); //Mountain Bike
AddStaticVehicleEx(510,425.15292358,-1796.06591797,5.24271679,0.00000000,-1,-1,15); //Mountain Bike
AddStaticVehicleEx(481,433.63476562,-1794.25390625,5.15565109,90.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,433.68817139,-1792.96154785,5.15565109,88.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,433.71817017,-1791.61401367,5.15565109,90.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,433.71829224,-1790.17565918,5.15565109,88.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,433.70147705,-1788.77282715,5.15565109,90.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,433.68066406,-1787.27636719,5.15565109,92.00000000,-1,-1,15); //BMX
CreateObject(983,434.70294189,-1788.03857422,5.23042965,0.00000000,0.00000000,0.0 0000000); //object(fenceshit3) (1)
CreateObject(983,434.69113159,-1794.40649414,5.23042965,0.00000000,0.00000000,0.0 0000000); //object(fenceshit3) (2)
CreateObject(983,431.49359131,-1797.61975098,5.23042965,0.00000000,0.00000000,270 .00000000); //object(fenceshit3) (3)
CreateObject(983,426.67791748,-1797.62646484,5.23042965,0.00000000,0.00000000,90. 00000000); //object(fenceshit3) (4)
CreateObject(983,423.49633789,-1794.42028809,5.23042965,0.00000000,0.00000000,0.0 0000000); //object(fenceshit3) (5)
CreateObject(983,423.49243164,-1788.01196289,5.22342587,0.00000000,0.00000000,0.0 0000000); //object(fenceshit3) (6)
CreateObject(983,426.68670654,-1784.83435059,5.23042965,0.00000000,0.00000000,270 .00000000); //object(fenceshit3) (7)
CreateObject(1235,434.11596680,-1796.98022461,5.04995060,0.00000000,0.00000000,0.0 0000000); //object(wastebin) (1)
CreateObject(2672,424.44378662,-1787.20080566,4.81933308,0.00000000,0.00000000,0.0 0000000); //object(proc_rubbish_4) (1)
CreateObject(2670,425.56707764,-1788.91052246,4.63892746,0.00000000,0.00000000,0.0 0000000); //object(proc_rubbish_1) (1)
CreateObject(1227,424.69366455,-1785.49255371,5.39159393,0.00000000,0.00000000,0.0 0000000); //object(dump1) (1)
CreateObject(1775,424.00625610,-1790.84057617,5.64391136,0.00000000,0.00000000,90. 00000000); //object(cj_sprunk1) (1)

//Edit: I have reload it! Now is it Okay.
Screens:


Credits:
ANTH1 -> Mapping
Reply
#2

good
Reply
#3

holy shit here do all those createobjects from!?
Reply
#4

Quote:
Originally Posted by justsomeguy
Посмотреть сообщение
holy shit here do all those createobjects from!?
Jop!
Reply
#5

jop? who is that?
Reply
#6

Quote:
Originally Posted by justsomeguy
Посмотреть сообщение
jop? who is that?
Sorry... I have found some other object's and i have deleted it. //Map Reloaded!
Reply
#7

Good Map

Thanks Man

7/10
Reply
#8

Looks good
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)