OnPlayerEnterCheckpoint(playerid) when sprinting
#1

As far as I know, it isn't my fault.
When I am slowing down(sprinting till almost in the checkpoint, and stop sprinting, The character will 'brake' from sprinting) from sprinting while entering a checkpoint, OnPlayerEnterCheckpoint won't be triggered.
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#2

I don't perfectly understand you but im gonna test it out
You sayin that
If the player runs into a checkpoint,he automatically stops?
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#3

Please delete my post
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#4

He means that when he is sprinting, and he stops pressing sprint key, the character will slow down untill he stops, right? From sprint, to jog, to still, in a matter of a second. When this occuurs, onplayercheckpoint is not called.

Am I right?
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#5

Works fine for me.
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