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I want to make a system that when a player types /freeze, the person infront of him will freeze. Not by typing the id. I have tried ProxDetector and IsPlayerInRangeOfPoint but that did not work, beside's that freeze me instead of my closer person
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ya i know. But that will freeze me instead of the other person infront of me
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If you done it incorrect you'll have it like that.
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can you tell me a function which is made by that stock GetClosestPlayer