27.01.2011, 19:14
What's up?
Right, we put this Point system into our script the problem is, that the .cfg isn't right. We've tried to make our own, but honestly as dumb as it sounds; I've got no idea.
Anyway; We get no error in the actually script, it's like in-game it should say "The Materials Factory #1 is now available to capture" But it doesn't, it doesn't say the name of the capture point.
Here is the LoadPoints();
Basically I need a configuration file based on that, but I have no idea on how to-do it.
Right, we put this Point system into our script the problem is, that the .cfg isn't right. We've tried to make our own, but honestly as dumb as it sounds; I've got no idea.
Anyway; We get no error in the actually script, it's like in-game it should say "The Materials Factory #1 is now available to capture" But it doesn't, it doesn't say the name of the capture point.
Here is the LoadPoints();
Код:
public LoadPoints()
{
new arrCoords[8][64];
new strFromFile2[256];
new File: file = fopen("points.cfg", io_read);
if (file)
{
new idx;
while (idx < sizeof(Points))
{
fread(file, strFromFile2);
split(strFromFile2, arrCoords, '|');
Points[idx][Pointx] = floatstr(arrCoords[0]);
Points[idx][Pointy] = floatstr(arrCoords[1]);
Points[idx][Pointz] = floatstr(arrCoords[2]);
Points[idx][Type] = strval(arrCoords[3]);
Points[idx][Vulnerable] = strval(arrCoords[4]);
strmid(Points[idx][Owner], arrCoords[5], 0, strlen(arrCoords[5]), 255);
strmid(Points[idx][Name], arrCoords[6], 0, strlen(arrCoords[6]), 255);
Points[idx][MatPoint] = strval(arrCoords[7]);
printf("%s | Type:%d Owner:%s",Points[idx][Name],Points[idx][Type],Points[idx][Owner]);
idx++;
}
fclose(file);
}
return 1;
}

