24.01.2011, 23:11
I have this command, but an administrator, type: /pm [ID] [text] indicates text to him, "You must be an administrator that you can use this", but ordinary players can use: /pm [ID] [text]. Can somebody help this command can be used by administrators only, and not the players >> Help please. << >> Sorry for my bad English <<
This is the command:
This is the command:
Код:
if(strcmp(cmd, "/pme", true) == 0 || strcmp(cmd, "/pm", true) == 0) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, SIVA, " Niste se prijavili!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "Komanda: (/p)me [ID Igraca/Dio Imena] [text]"); return 1; } giveplayerid = ReturnUser(tmp); if (IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(HidePM[giveplayerid] > 0) { SendClientMessage(playerid, SIVA, " Taj igrac blokira privatne poruke!"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); if(giveplayerid == playerid) { format(string, sizeof(string), "* %s brblja nesto sebi.", sendername); ProxDetector(5.0, playerid, string, LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA); } new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "Komanda: /pm [IgracevID/DeoImena] [Text]"); return 1; } format(string, sizeof(string), "ID:%d %s PM: %s", playerid, sendername, (result)); SendClientMessage(giveplayerid, 0xBBA033AA, string); format(string, sizeof(string), "PM poslan igracu ID:%d | %s: %s", giveplayerid, giveplayer, (result)); SendClientMessage(playerid, 0xE5C43EAA, string); return 1; } } else { format(string, sizeof(string), " %d je Offline", giveplayerid); SendClientMessage(playerid, COLOR_GRAD1, string); } } return 1; }