19.01.2011, 18:44
Hey!
I need a function which disconnects the player if he doesn't want to register/login. Kick() or Ban() is not the best way
to do it (but maybe the only way), so I'm trying to do something with the '/q' command, to DC from the client, not from the server.
Can I use the server to send a '/q' command to it from the player's client, and if it's possible, how?
I need a function which disconnects the player if he doesn't want to register/login. Kick() or Ban() is not the best way
to do it (but maybe the only way), so I'm trying to do something with the '/q' command, to DC from the client, not from the server.
Can I use the server to send a '/q' command to it from the player's client, and if it's possible, how?