12.01.2011, 16:51
Tipo galera to editando um gm de drift pra compra carro e se eu coloco soh giveplayermoney(playerid, -500 se o player n tem essa grana n acontece nada eu quero q de else e diz q n tem a grana e erro de coordendaas
e warning :3
linhas:
ondialogresponse:
vlw e tbm ta dandio erro de chaves
e warning :3
pawn Код:
C:\Users\B\Desktop\SAMP - TPD\gamemodes\TPD.pwn(452) : warning 217: loose indentation
C:\Users\B\Desktop\SAMP - TPD\gamemodes\TPD.pwn(455) : warning 217: loose indentation
C:\Users\B\Desktop\SAMP - TPD\gamemodes\TPD.pwn(519) : error 017: undefined symbol "X"
C:\Users\B\Desktop\SAMP - TPD\gamemodes\TPD.pwn(520) : warning 217: loose indentation
C:\Users\B\Desktop\SAMP - TPD\gamemodes\TPD.pwn(750) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Users\B\Desktop\SAMP - TPD\gamemodes\TPD.pwn(750) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Users\B\Desktop\SAMP - TPD\gamemodes\TPD.pwn(750) : warning 219: local variable "Z" shadows a variable at a preceding level
C:\Users\B\Desktop\SAMP - TPD\gamemodes\TPD.pwn(1309) : warning 209: function "OnDialogResponse" should return a value
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
ondialogresponse:
pawn Код:
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, Angle);
pInt = GetPlayerInterior(playerid);
if(dialogid == vmenu)
{
if(response)
{
if(listitem == 0) // The Andromada
{
CreateVehicle(592, X+5, Y, Z+1, Angle, random(100), random(100), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid), pInt);
GivePlayerMoney(playerid, -1500);
}
if(listitem == 1) // Dodo
{
CreateVehicle(593, X+5, Y, Z+1, Angle, random(100), random(100), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid), pInt);
GivePlayerMoney(playerid, -1500);
}
if(listitem == 2) // Sultan
{
CreateVehicle(560, X+5, Y, Z+1, Angle, random(100), random(100), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid), pInt);
GivePlayerMoney(playerid, -1500);
}
if(listitem == 3) // Infernus
{
CreateVehicle(411, X+5, Y, Z+1, Angle, random(100), random(100), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid), pInt);
GivePlayerMoney(playerid, -1500);
}
}
return 1;
}
return 0;
}