[Map] Basic NRG-500
#1

This is my first map i made it in 15 minutes, it's too basic (but too hard!)
pawn Код:
#pragma tabsize 0
AddStaticVehicleEx(522,2634.80688477,-2570.01098633,1.09004772,176.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,2639.55664062,-2570.07104492,1.09004772,175.99548340,-1,-1,15); //NRG-500
CreateObject(11439,2635.80566406,-2612.63427734,-8.50000000,0.00000000,0.00000000,0.00000000); //object(des_woodbr_) (1)
CreateObject(3996,2636.55932617,-2582.27832031,0.50000000,0.00000000,0.00000000,264.00000000); //object(roads08_lan) (1)
CreateObject(3578,2641.44042969,-2569.62451172,1.20770359,0.00000000,0.00000000,276.00000000); //object(dockbarr1_la) (1)
CreateObject(3578,2636.75390625,-2561.54589844,1.20770359,0.00000000,358.00000000,321.99462891); //object(dockbarr1_la) (2)
CreateObject(3578,2632.42773438,-2563.42675781,1.20770359,0.00000000,359.99499512,77.99276733); //object(dockbarr1_la) (3)
CreateObject(3578,2630.71679688,-2571.65527344,1.20770359,0.00000000,359.99450684,77.99194336); //object(dockbarr1_la) (4)
CreateObject(3996,2626.08422852,-2681.40405273,0.50000000,0.00000000,0.00000000,263.99597168); //object(roads08_lan) (2)
CreateObject(11439,2631.51635742,-2667.76025391,-8.50000000,0.00000000,0.00000000,354.00000000); //object(des_woodbr_) (2)
CreateObject(3996,2584.53857422,-2751.17236328,0.50000000,0.00000000,0.00000000,213.99598694); //object(roads08_lan) (3)
CreateObject(11439,2626.97534180,-2706.49755859,-8.50000000,0.00000000,0.00000000,353.99597168); //object(des_woodbr_) (3)
CreateObject(11439,2610.22045898,-2737.37963867,-8.50000000,0.00000000,0.00000000,125.99597168); //object(des_woodbr_) (4)
CreateObject(3578,2628.60888672,-2728.08081055,1.20770359,0.00000000,0.00000000,235.99853516); //object(dockbarr1_la) (5)
CreateObject(3578,2636.41699219,-2575.38818359,1.20770359,0.00000000,0.00000000,86.00000000); //object(dockbarr1_la) (6)
CreateObject(3578,2635.66015625,-2585.16259766,1.20770359,0.00000000,0.00000000,85.99548340); //object(dockbarr1_la) (7)
CreateObject(3578,2635.69311523,-2594.89965820,1.20770359,0.00000000,0.00000000,93.99548340); //object(dockbarr1_la) (8)
CreateObject(3578,2635.82446289,-2603.20556641,1.20770359,0.00000000,0.00000000,85.99353027); //object(dockbarr1_la) (9)
CreateObject(3578,2637.06030273,-2566.11206055,1.20770359,0.00000000,0.00000000,85.99548340); //object(dockbarr1_la) (10)
CreateObject(3578,2635.14282227,-2611.68408203,1.20770359,0.00000000,0.00000000,85.98999023); //object(dockbarr1_la) (11)
CreateObject(3578,2634.31372070,-2621.64306641,1.20770359,0.00000000,0.00000000,85.98999023); //object(dockbarr1_la) (12)
CreateObject(3578,2634.44873047,-2630.61499023,1.20770359,0.00000000,0.00000000,95.98999023); //object(dockbarr1_la) (13)
CreateObject(3578,2634.44555664,-2639.88208008,1.20770359,0.00000000,0.00000000,81.98754883); //object(dockbarr1_la) (14)
CreateObject(3578,2633.03076172,-2649.07788086,1.20770359,0.00000000,0.00000000,81.98547363); //object(dockbarr1_la) (15)
CreateObject(3578,2631.56738281,-2657.82983398,1.20770359,0.00000000,0.00000000,81.98547363); //object(dockbarr1_la) (16)
CreateObject(3578,2630.11914062,-2667.77441406,1.20770359,0.00000000,0.00000000,81.98547363); //object(dockbarr1_la) (17)
CreateObject(3578,2629.74584961,-2676.63647461,1.20770359,0.00000000,0.00000000,89.98547363); //object(dockbarr1_la) (18)
CreateObject(3578,2629.69897461,-2686.44311523,1.20770359,0.00000000,0.00000000,89.98352051); //object(dockbarr1_la) (19)
CreateObject(3578,2628.79760742,-2695.70312500,1.20770359,0.00000000,0.00000000,81.98352051); //object(dockbarr1_la) (20)
CreateObject(3578,2627.53198242,-2705.35302734,1.20770359,0.00000000,0.00000000,81.97998047); //object(dockbarr1_la) (21)
CreateObject(3578,2625.67407227,-2714.73632812,1.20770359,0.00000000,0.00000000,71.97998047); //object(dockbarr1_la) (22)
CreateObject(3578,2623.23144531,-2723.97021484,1.20770359,0.00000000,0.00000000,71.97692871); //object(dockbarr1_la) (23)
CreateObject(3578,2617.87768555,-2731.63647461,1.20770359,0.00000000,0.00000000,35.97692871); //object(dockbarr1_la) (24)
CreateObject(3578,2611.43115234,-2736.53247070,1.20770359,0.00000000,0.00000000,35.97473145); //object(dockbarr1_la) (25)
CreateObject(3578,2603.99316406,-2741.91528320,1.20770359,0.00000000,0.00000000,35.97473145); //object(dockbarr1_la) (26)
CreateObject(3578,2598.29199219,-2746.15429688,1.20770359,0.00000000,0.00000000,35.97473145); //object(dockbarr1_la) (27)
CreateObject(3578,2591.74194336,-2750.69604492,1.20770359,0.00000000,0.00000000,35.97473145); //object(dockbarr1_la) (28)
CreateObject(3578,2583.48095703,-2755.52148438,1.20770359,0.00000000,0.00000000,121.97473145); //object(dockbarr1_la) (29)
CreateObject(3578,2585.09692383,-2753.87915039,1.19990826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (30)
CreateObject(18750,2559.39184570,-2771.32763672,19.76999855,90.00000000,180.00000000,308.00000000); //id 18750 ->
SetPlayerPos(playerid,2636.80371094,-2569.73779297,2.48108768); //spawn point
Screens?
Here: /imageshack/gal.php?g=spawnpoint0.png
Prepaired?
At the attachement
Please rate
Version?
For view the samp logo after the end: 0.3c.
I used...?
MTA 1.0.4.
More info?
U don't need more info
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#2

sry but,

no screens - no rate
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#3

Quote:
Originally Posted by MosQ
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sry but,

no screens - no rate
I EDIT: Fixed!
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#4

0.3c ?

More info please!
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#5

Updated the info!
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#6

Quote:
Originally Posted by SAMPGammer
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pawn Код:
#pragma tabsize 0
You're kidding, right?
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#7

Quote:
Originally Posted by [FU]Victious
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You're kidding, right?
Yeah, It's for the nabs that only copy the text and doesn't tab.
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#8

Dude don't say nubs coz you was a noob when you was a newbie on samp -.-
and this mapp really sucks 3/10 and it's 0.3c so you need to add [0.3C ] On you're mapp name --.-- idiot
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