Gamemode Errors on compiling
#1

So i get these errors
Quote:

C:\Users\...\Desktop\samp server\gamemodes\mymode.pwn(247) : error 025: function heading differs from prototype
C:\Users\...Desktop\samp server\gamemodes\mymode.pwn(252) : error 025: function heading differs from prototype
C:\Users\...\Desktop\samp server\gamemodes\mymode.pwn(257) : error 025: function heading differs from prototype
C:\Users\...\Desktop\samp server\gamemodes\mymode.pwn(282) : warning 235: public function lacks forward declaration (symbol "OnRconLoginAttempt")
C:\Users\...\Desktop\samp server\gamemodes\mymode.pwn(287) : warning 235: public function lacks forward declaration (symbol "OnPlayerUpdate")
C:\Users\...\Desktop\samp server\gamemodes\mymode.pwn(292) : warning 235: public function lacks forward declaration (symbol "OnPlayerStreamIn")
C:\Users\...\Desktop\samp server\gamemodes\mymode.pwn(297) : warning 235: public function lacks forward declaration (symbol "OnPlayerStreamOut")
C:\Users\...\Desktop\samp server\gamemodes\mymode.pwn(302) : warning 235: public function lacks forward declaration (symbol "OnVehicleStreamIn")
C:\Users\...\Desktop\samp server\gamemodes\mymode.pwn(307) : warning 235: public function lacks forward declaration (symbol "OnVehicleStreamOut")
C:\Users\...\Desktop\samp server\gamemodes\mymode.pwn(312) : warning 235: public function lacks forward declaration (symbol "OnDialogResponse")
C:\Users\...\Desktop\samp server\gamemodes\mymode.pwn(317) : warning 235: public function lacks forward declaration (symbol "OnPlayerClickPlayer")
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


3 Errors.

here is my script


Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x3A47DEFF
#define COLOR_TAN 0xBDB76BAA
#define COLOR_PURPLE 0x800080AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_BLACK 0x00000000
#define COLOR_DARKGREY 0x696969FF

#include <a_samp>
#include <a_vehicles>



#if defined FILTERSCRIPT


public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("hello1432 Gamemode");
//AddStaticVehicle(592,349.3038,5601.9932,20.6378,269.1500,1,1); // androm
	AddStaticVehicle(593,1274.4692,1362.7247,11.1609,264.1966,0,7); //
    AddStaticVehicle(593,1272.5844,1324.1368,11.1603,270.3688,0,7); //
    AddStaticVehicle(593,1286.5867,1397.3640,11.1513,268.4759,0,7); //
    AddStaticVehicle(593,1284.3345,1424.8893,11.1645,264.8957,0,7); //
    AddStaticVehicle(593,1289.7427,1460.0889,11.1563,247.4285,0,7); //
    AddPlayerClass(61,1318.5024,1254.1089,14.2731,1.8505,0,0,0,0,0,0); //
    AddStaticVehicle(593,-1238.6035,-92.4314,14.4805,133.0668,0,7); //
    AddStaticVehicle(593,-1202.8402,-141.7882,14.4833,135.3706,0,7); //
    AddStaticVehicle(511,-1274.4124,-620.8175,15.5261,1.1429,1,1); //
    AddStaticVehicle(511,-1333.6807,-621.8690,15.5217,358.2943,1,1); //
    AddStaticVehicle(511,-1393.7599,-621.2140,15.5308,356.4983,1,1); //
    AddStaticVehicle(511,-1457.3779,-621.1266,15.5309,357.0023,1,1); //
    AddStaticVehicle(519,-1443.6132,-514.0302,15.0988,205.0782,0,7); //
    AddStaticVehicle(519,-1368.2999,-474.4525,15.0968,203.5980,0,7); //
    AddStaticVehicle(519,-1324.3497,-425.2415,15.0673,269.1800,0,7); //
    AddPlayerClass(61,-1263.9795,39.5555,14.1395,222.8718,0,0,0,0,0,0); //
    AddStaticVehicle(577,-1374.7808,-215.6445,15.3279,140.8299,1,1); //
    AddStaticVehicle(577,-1329.8235,-259.4273,15.3286,121.3292,1,1); //
    AddStaticVehicle(577,-1291.6541,-368.8714,15.3274,95.1966,1,1); //
    AddStaticVehicle(511,1678.5695,1628.2380,12.1965,182.6605,1,1); //
    AddStaticVehicle(511,1607.4292,1630.4080,12.1974,175.1786,1,1); //
    AddStaticVehicle(519,1357.6665,1714.5552,11.7420,273.5157,0,7); //
    AddStaticVehicle(519,1363.7687,1755.2529,11.7390,266.3266,0,7); //
    AddStaticVehicle(577,1556.9811,1485.3373,12.0085,294.4789,1,1); //
    AddStaticVehicle(577,1551.2421,1542.1869,12.0017,242.2273,1,1); //
    AddStaticVehicle(577,1585.8929,1192.2225,11.9907,179.9882,1,1); //
    AddStaticVehicle(577,1504.1776,-2441.0874,14.7350,13.3993,1,1); //
    AddStaticVehicle(577,1569.7961,-2439.9619,14.7346,6.4098,1,1); //
    AddStaticVehicle(577,1648.5574,-2442.8955,14.7339,0.0941,1,1); //
    AddStaticVehicle(577,1736.0347,-2442.0854,14.7336,358.0305,1,1); //
    AddStaticVehicle(577,1895.5143,-2290.3816,14.7258,89.5323,1,1); //
    AddStaticVehicle(519,1991.0695,-2252.3096,14.4675,94.1727,0,7); //
    AddStaticVehicle(519,1989.0442,-2315.3149,14.4647,89.7044,0,7); //
    AddStaticVehicle(519,1993.8104,-2380.2378,14.4657,93.2422,0,7); //
    AddStaticVehicle(511,2111.2358,-2428.8232,14.9202,177.5430,1,1); //
    AddStaticVehicle(511,2057.6931,-2645.3789,14.9210,359.0602,1,1); //
    AddStaticVehicle(511,2006.8082,-2643.6733,14.9243,358.6375,1,1); //
    AddStaticVehicle(511,1955.3041,-2638.7969,14.9229,1.9257,1,1); //
    AddStaticVehicle(593,1887.4476,-2633.2681,13.8933,358.0251,0,7); //
    AddStaticVehicle(593,1823.0704,-2632.7969,13.8986,357.4030,0,7); //
    AddStaticVehicle(593,1680.8619,-2632.9053,13.8957,1.7882,0,7); //
    AddStaticVehicle(593,1616.1183,-2633.7334,13.8934,357.8099,0,7); //
    AddPlayerClass(61,1893.4021,-2328.6089,13.5469,268.8298,0,0,0,0,0,0); //
    AddPlayerClass(287,261.6475,5592.4883,28.0804,90.5248,0,0,0,0,0,0); //
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SendClientMessage(playerid,COLOR_GREEN,"first is LV, second is SF and third is LS, Carrier is the last");
SetPlayerPos(playerid,1292.3645,1583.0271,50.2969);
SetPlayerCameraPos(playerid,1292.2769,1575.5380,50.2969);
SetPlayerCameraLookAt(playerid,1292.3645,1583.0271,50.2969);
SetPlayerFacingAngle(playerid,1.2238);
return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("a", cmdtext, true, 5) == 0)
	{
	SetPlayerPos(playerid ,0,0,0);
	return 1;
}
	if (strcmp("/lssh", cmdtext, true, 5) == 0)
	{
	SetPlayerPos(playerid ,3479.9443,-687.4036,1.8531);
	return 1;
}
	if (strcmp("/heal", cmdtext, true, 5) == 0)
	{
	SetPlayerHealth(playerid ,100);
	return 1;
}

	if (strcmp("/kill", cmdtext, true, 5) == 0)
	{
	SetPlayerHealth(playerid ,0);
	return 1;
}

	if (strcmp("/help", cmdtext, true, 5) == 0)
	{
		SendClientMessage(playerid, COLOR_YELLOW, "heal");
		SendClientMessage(playerid, COLOR_YELLOW, "kill");
    	SendClientMessage(playerid, COLOR_YELLOW, "More commands will be added soon.");
	    return 1;
    }
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
Please help me
PS.im a noob a scripting
Reply
#2

I don't usually do this, when someone gives his script and expects someone will help him.
You need to learn at least basics if you want to script anything.

But, I was bored so... :S

Anyways, here's your script and please watch on your indent in the future.
And don't put #define xxxxx xxxxx before #include <a_samp> or any other include.

pawn Код:
#include <a_samp>
#include <a_vehicles>


#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x3A47DEFF
#define COLOR_TAN 0xBDB76BAA
#define COLOR_PURPLE 0x800080AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_BLACK 0x00000000
#define COLOR_DARKGREY 0x696969FF

#if defined FILTERSCRIPT


public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("hello1432 Gamemode");
    // ====> Player Classes <====
   
    AddPlayerClass(61,1318.5024,1254.1089,14.2731,1.8505,0,0,0,0,0,0); //
    AddPlayerClass(61,-1263.9795,39.5555,14.1395,222.8718,0,0,0,0,0,0); //
    AddPlayerClass(61,1893.4021,-2328.6089,13.5469,268.8298,0,0,0,0,0,0); //
    AddPlayerClass(287,261.6475,5592.4883,28.0804,90.5248,0,0,0,0,0,0); //
   
    // ====> Static Vehicles <====
   
    //AddStaticVehicle(592,349.3038,5601.9932,20.6378,269.1500,1,1); // androm
    AddStaticVehicle(593,1274.4692,1362.7247,11.1609,264.1966,0,7); //
    AddStaticVehicle(593,1272.5844,1324.1368,11.1603,270.3688,0,7); //
    AddStaticVehicle(593,1286.5867,1397.3640,11.1513,268.4759,0,7); //
    AddStaticVehicle(593,1284.3345,1424.8893,11.1645,264.8957,0,7); //
    AddStaticVehicle(593,1289.7427,1460.0889,11.1563,247.4285,0,7); //
    AddStaticVehicle(593,-1238.6035,-92.4314,14.4805,133.0668,0,7); //
    AddStaticVehicle(593,-1202.8402,-141.7882,14.4833,135.3706,0,7); //
    AddStaticVehicle(511,-1274.4124,-620.8175,15.5261,1.1429,1,1); //
    AddStaticVehicle(511,-1333.6807,-621.8690,15.5217,358.2943,1,1); //
    AddStaticVehicle(511,-1393.7599,-621.2140,15.5308,356.4983,1,1); //
    AddStaticVehicle(511,-1457.3779,-621.1266,15.5309,357.0023,1,1); //
    AddStaticVehicle(519,-1443.6132,-514.0302,15.0988,205.0782,0,7); //
    AddStaticVehicle(519,-1368.2999,-474.4525,15.0968,203.5980,0,7); //
    AddStaticVehicle(519,-1324.3497,-425.2415,15.0673,269.1800,0,7); //
    AddStaticVehicle(577,-1374.7808,-215.6445,15.3279,140.8299,1,1); //
    AddStaticVehicle(577,-1329.8235,-259.4273,15.3286,121.3292,1,1); //
    AddStaticVehicle(577,-1291.6541,-368.8714,15.3274,95.1966,1,1); //
    AddStaticVehicle(511,1678.5695,1628.2380,12.1965,182.6605,1,1); //
    AddStaticVehicle(511,1607.4292,1630.4080,12.1974,175.1786,1,1); //
    AddStaticVehicle(519,1357.6665,1714.5552,11.7420,273.5157,0,7); //
    AddStaticVehicle(519,1363.7687,1755.2529,11.7390,266.3266,0,7); //
    AddStaticVehicle(577,1556.9811,1485.3373,12.0085,294.4789,1,1); //
    AddStaticVehicle(577,1551.2421,1542.1869,12.0017,242.2273,1,1); //
    AddStaticVehicle(577,1585.8929,1192.2225,11.9907,179.9882,1,1); //
    AddStaticVehicle(577,1504.1776,-2441.0874,14.7350,13.3993,1,1); //
    AddStaticVehicle(577,1569.7961,-2439.9619,14.7346,6.4098,1,1); //
    AddStaticVehicle(577,1648.5574,-2442.8955,14.7339,0.0941,1,1); //
    AddStaticVehicle(577,1736.0347,-2442.0854,14.7336,358.0305,1,1); //
    AddStaticVehicle(577,1895.5143,-2290.3816,14.7258,89.5323,1,1); //
    AddStaticVehicle(519,1991.0695,-2252.3096,14.4675,94.1727,0,7); //
    AddStaticVehicle(519,1989.0442,-2315.3149,14.4647,89.7044,0,7); //
    AddStaticVehicle(519,1993.8104,-2380.2378,14.4657,93.2422,0,7); //
    AddStaticVehicle(511,2111.2358,-2428.8232,14.9202,177.5430,1,1); //
    AddStaticVehicle(511,2057.6931,-2645.3789,14.9210,359.0602,1,1); //
    AddStaticVehicle(511,2006.8082,-2643.6733,14.9243,358.6375,1,1); //
    AddStaticVehicle(511,1955.3041,-2638.7969,14.9229,1.9257,1,1); //
    AddStaticVehicle(593,1887.4476,-2633.2681,13.8933,358.0251,0,7); //
    AddStaticVehicle(593,1823.0704,-2632.7969,13.8986,357.4030,0,7); //
    AddStaticVehicle(593,1680.8619,-2632.9053,13.8957,1.7882,0,7); //
    AddStaticVehicle(593,1616.1183,-2633.7334,13.8934,357.8099,0,7); //
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SendClientMessage(playerid,COLOR_GREEN,"first is LV, second is SF and third is LS, Carrier is the last");
    SetPlayerPos(playerid,1292.3645,1583.0271,50.2969);
    SetPlayerCameraPos(playerid,1292.2769,1575.5380,50.2969);
    SetPlayerCameraLookAt(playerid,1292.3645,1583.0271,50.2969);
    SetPlayerFacingAngle(playerid,1.2238);
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("a", cmdtext, true, 5) == 0)
    {
        SetPlayerPos(playerid ,0,0,0);
        return 1;
    }
    if (strcmp("/lssh", cmdtext, true, 5) == 0)
    {
        SetPlayerPos(playerid ,3479.9443,-687.4036,1.8531);
        return 1;
    }
    if (strcmp("/heal", cmdtext, true, 5) == 0)
    {
        SetPlayerHealth(playerid ,100);
        return 1;
    }

    if (strcmp("/kill", cmdtext, true, 5) == 0)
    {
        SetPlayerHealth(playerid ,0);
        return 1;
    }
    if (strcmp("/help", cmdtext, true, 5) == 0)
    {
        SendClientMessage(playerid, COLOR_YELLOW, "heal");
        SendClientMessage(playerid, COLOR_YELLOW, "kill");
        SendClientMessage(playerid, COLOR_YELLOW, "More commands will be added soon.");
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
Reply
#3

Quote:
Originally Posted by Alex_Valde
Посмотреть сообщение
I don't usually do this, when someone gives his script and expects someone will help him.
You need to learn at least basics if you want to script anything.

But, I was bored so... :S

Anyways, here's your script and please watch on your indent in the future.
And don't put #define xxxxx xxxxx before #include <a_samp> or any other include.

pawn Код:
#include <a_samp>
#include <a_vehicles>


#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x3A47DEFF
#define COLOR_TAN 0xBDB76BAA
#define COLOR_PURPLE 0x800080AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_BLACK 0x00000000
#define COLOR_DARKGREY 0x696969FF

#if defined FILTERSCRIPT


public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("hello1432 Gamemode");
    // ====> Player Classes <====
   
    AddPlayerClass(61,1318.5024,1254.1089,14.2731,1.8505,0,0,0,0,0,0); //
    AddPlayerClass(61,-1263.9795,39.5555,14.1395,222.8718,0,0,0,0,0,0); //
    AddPlayerClass(61,1893.4021,-2328.6089,13.5469,268.8298,0,0,0,0,0,0); //
    AddPlayerClass(287,261.6475,5592.4883,28.0804,90.5248,0,0,0,0,0,0); //
   
    // ====> Static Vehicles <====
   
    //AddStaticVehicle(592,349.3038,5601.9932,20.6378,269.1500,1,1); // androm
    AddStaticVehicle(593,1274.4692,1362.7247,11.1609,264.1966,0,7); //
    AddStaticVehicle(593,1272.5844,1324.1368,11.1603,270.3688,0,7); //
    AddStaticVehicle(593,1286.5867,1397.3640,11.1513,268.4759,0,7); //
    AddStaticVehicle(593,1284.3345,1424.8893,11.1645,264.8957,0,7); //
    AddStaticVehicle(593,1289.7427,1460.0889,11.1563,247.4285,0,7); //
    AddStaticVehicle(593,-1238.6035,-92.4314,14.4805,133.0668,0,7); //
    AddStaticVehicle(593,-1202.8402,-141.7882,14.4833,135.3706,0,7); //
    AddStaticVehicle(511,-1274.4124,-620.8175,15.5261,1.1429,1,1); //
    AddStaticVehicle(511,-1333.6807,-621.8690,15.5217,358.2943,1,1); //
    AddStaticVehicle(511,-1393.7599,-621.2140,15.5308,356.4983,1,1); //
    AddStaticVehicle(511,-1457.3779,-621.1266,15.5309,357.0023,1,1); //
    AddStaticVehicle(519,-1443.6132,-514.0302,15.0988,205.0782,0,7); //
    AddStaticVehicle(519,-1368.2999,-474.4525,15.0968,203.5980,0,7); //
    AddStaticVehicle(519,-1324.3497,-425.2415,15.0673,269.1800,0,7); //
    AddStaticVehicle(577,-1374.7808,-215.6445,15.3279,140.8299,1,1); //
    AddStaticVehicle(577,-1329.8235,-259.4273,15.3286,121.3292,1,1); //
    AddStaticVehicle(577,-1291.6541,-368.8714,15.3274,95.1966,1,1); //
    AddStaticVehicle(511,1678.5695,1628.2380,12.1965,182.6605,1,1); //
    AddStaticVehicle(511,1607.4292,1630.4080,12.1974,175.1786,1,1); //
    AddStaticVehicle(519,1357.6665,1714.5552,11.7420,273.5157,0,7); //
    AddStaticVehicle(519,1363.7687,1755.2529,11.7390,266.3266,0,7); //
    AddStaticVehicle(577,1556.9811,1485.3373,12.0085,294.4789,1,1); //
    AddStaticVehicle(577,1551.2421,1542.1869,12.0017,242.2273,1,1); //
    AddStaticVehicle(577,1585.8929,1192.2225,11.9907,179.9882,1,1); //
    AddStaticVehicle(577,1504.1776,-2441.0874,14.7350,13.3993,1,1); //
    AddStaticVehicle(577,1569.7961,-2439.9619,14.7346,6.4098,1,1); //
    AddStaticVehicle(577,1648.5574,-2442.8955,14.7339,0.0941,1,1); //
    AddStaticVehicle(577,1736.0347,-2442.0854,14.7336,358.0305,1,1); //
    AddStaticVehicle(577,1895.5143,-2290.3816,14.7258,89.5323,1,1); //
    AddStaticVehicle(519,1991.0695,-2252.3096,14.4675,94.1727,0,7); //
    AddStaticVehicle(519,1989.0442,-2315.3149,14.4647,89.7044,0,7); //
    AddStaticVehicle(519,1993.8104,-2380.2378,14.4657,93.2422,0,7); //
    AddStaticVehicle(511,2111.2358,-2428.8232,14.9202,177.5430,1,1); //
    AddStaticVehicle(511,2057.6931,-2645.3789,14.9210,359.0602,1,1); //
    AddStaticVehicle(511,2006.8082,-2643.6733,14.9243,358.6375,1,1); //
    AddStaticVehicle(511,1955.3041,-2638.7969,14.9229,1.9257,1,1); //
    AddStaticVehicle(593,1887.4476,-2633.2681,13.8933,358.0251,0,7); //
    AddStaticVehicle(593,1823.0704,-2632.7969,13.8986,357.4030,0,7); //
    AddStaticVehicle(593,1680.8619,-2632.9053,13.8957,1.7882,0,7); //
    AddStaticVehicle(593,1616.1183,-2633.7334,13.8934,357.8099,0,7); //
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SendClientMessage(playerid,COLOR_GREEN,"first is LV, second is SF and third is LS, Carrier is the last");
    SetPlayerPos(playerid,1292.3645,1583.0271,50.2969);
    SetPlayerCameraPos(playerid,1292.2769,1575.5380,50.2969);
    SetPlayerCameraLookAt(playerid,1292.3645,1583.0271,50.2969);
    SetPlayerFacingAngle(playerid,1.2238);
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("a", cmdtext, true, 5) == 0)
    {
        SetPlayerPos(playerid ,0,0,0);
        return 1;
    }
    if (strcmp("/lssh", cmdtext, true, 5) == 0)
    {
        SetPlayerPos(playerid ,3479.9443,-687.4036,1.8531);
        return 1;
    }
    if (strcmp("/heal", cmdtext, true, 5) == 0)
    {
        SetPlayerHealth(playerid ,100);
        return 1;
    }

    if (strcmp("/kill", cmdtext, true, 5) == 0)
    {
        SetPlayerHealth(playerid ,0);
        return 1;
    }
    if (strcmp("/help", cmdtext, true, 5) == 0)
    {
        SendClientMessage(playerid, COLOR_YELLOW, "heal");
        SendClientMessage(playerid, COLOR_YELLOW, "kill");
        SendClientMessage(playerid, COLOR_YELLOW, "More commands will be added soon.");
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
Thanks for the help
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