09.12.2010, 10:11
(
Последний раз редактировалось Derksen123; 09.12.2010 в 12:17.
)
When i buy a house in my game and logout And comming back.
Im not spawning at my house Can someone explain me How to fix this.
Or what i need to do.Thank you. This code gives no error buy when i bought a house and relog i dont spawn at my house so how to fixt this?
Im not spawning at my house Can someone explain me How to fix this.
Or what i need to do.Thank you. This code gives no error buy when i bought a house and relog i dont spawn at my house so how to fixt this?
Код:
new house = PlayerInfo[playerid][pHouse1];
SetSpawnInfo( playerid, 0, PlayerInfo[playerid][pSkin], HouseInfo[house] [hEnterX],HouseInfo[house][hEnterY],HouseInfo[house][hEnterZ],86.1958,0,0,0,0,0,0 );
SpawnPlayer(playerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Welcome back! At your house!");
TextDrawShowForPlayer(playerid, Forums);
SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWLevel]);
SetPlayerHealth(playerid, PlayerInfo[playerid][pHealth]);
SetPlayerArmour(playerid, PlayerInfo[playerid][pArmour]);
SetPlayerFightingStyle(playerid, PlayerInfo[playerid][pFighting]);
SetPlayerMapIcon( playerid, 1, -2270.50, -155.95, 35.32, 54, 0); // Gym ! Created By SetPlayerMapIcon( playerid, 2, -2026.61, -102.05, 35.16, 36, 0); // School ! Created SetPlayerMapIcon( playerid, 3, -1995.03, 91.03, 27.68, 52, 0); // Money ! Created By SetPlayerMapIcon( playerid, 4, -2766.55, 375.62, 6.33, 12, 0); // Catalina ! Created SetPlayerMapIcon( playerid, 5, -2648.89, 376.07, 6.15, 19, 0); // Red Flag ! Created SetPlayerMapIcon( playerid, 6, -2719.29, -319.08, 7.84, 36, 0); // School ! if(PlayerInfo[playerid][pVIP] == 0)
{
SetPlayerSkillLevel(playerid, 0, 0);
SetPlayerSkillLevel(playerid, 1, 0);
SetPlayerSkillLevel(playerid, 2, 0);
SetPlayerSkillLevel(playerid, 3, 0);
SetPlayerSkillLevel(playerid, 4, 0);
SetPlayerSkillLevel(playerid, 5, 0);
SetPlayerSkillLevel(playerid, 6, 0);
SetPlayerSkillLevel(playerid, 7, 0);
SetPlayerSkillLevel(playerid, 8, 0);
SetPlayerSkillLevel(playerid, 9, 0);
SetPlayerSkillLevel(playerid, 10, 0);
}
TextDrawHideForPlayer(playerid, topblack);
TextDrawHideForPlayer(playerid, bottomblack);
SetPlayerMapIcon( playerid, 7, -1120.40, -1204.62, 129.21, 25, 0); // Dice ! Created By SetPlayerMapIcon( playerid, 8, -1832.25, 111.82, 15.11, 51, 0); //
return 1;
}

