09.12.2010, 01:38
Hola a todos... Bueno quisiera saber como puedo hacer para que cuando alguien entre al servidor salga de donde es (pais) y el ID.
Otra cosa..
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(10983) : error 017: undefined symbol "strtok"
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(10983) : error 033: array must be indexed (variable "cmd")
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(10984) : error 017: undefined symbol "strtok"
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(10984) : error 033: array must be indexed (variable "tmp")
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(10986) : warning 217: loose indentation
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(10990) : error 017: undefined symbol "strtok"
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(10990) : error 033: array must be indexed (variable "tmp")
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(11009) : error 017: undefined symbol "strtok"
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(11009) : error 033: array must be indexed (variable "tmp")
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(11043) : error 017: undefined symbol "string"
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(11043) : error 017: undefined symbol "string"
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(11043) : error 029: invalid expression, assumed zero
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(11043) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
12 Errors.
Como podria arreglar eso?
espero que me puedan ayudar.
Otra cosa..
pawn Код:
new cmd[256], string[128], tmp[256], idx;
cmd = strtok(cmdtext, idx);
tmp = strtok(cmdtext, idx);
if(strcmp(cmd, "/gang", true) == 0)
{
new gangcmd, gangnum;
new sendername[MAX_PLAYER_NAME];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [crear/entrar/invitar/salir] [name/number]");
return 1;
}
new giveplayerid;
giveplayerid = strval(tmp);
if(strcmp(tmp, "crear", true)==0)
gangcmd = 1;
else if(strcmp(tmp, "invitar", true)==0)
gangcmd = 2;
else if(strcmp(tmp, "entrar", true)==0)
gangcmd = 3;
else if(strcmp(tmp, "salir", true)==0)
gangcmd = 4;
tmp = strtok(cmdtext, idx);
if(gangcmd < 3 && !strlen(tmp))
{
if(gangcmd==0)
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [crear/entrar/invitar/salir] [name/number]");
else if(gangcmd==1)
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [crear] [nombre]");
else if(gangcmd==2)
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [invitar] [playerID]");
return 1;
}
//Create Gang//
if(gangcmd==1) {
if(playerGang[playerid]>0) {
SendClientMessage(playerid, COLOR_RED, "ya estas en un gang!");
return 1;
}
for(new i = 1; i < MAX_GANGS; i++)
{
if(gangInfo[i][0]==0)
{
//name gang
format(gangNames[i], MAX_GANG_NAME, "%s", tmp);
//Gang exists
gangInfo[i][0]=1;
//There is one member
gangInfo[i][1]=1;
//Gang color is player's color
gangInfo[i][2]=GetPlayerColor(playerid);
//Player is the first gang member
gangMembers[i][0] = playerid;
format(string, sizeof(string),"acabas de crear un gang'%s' (id: %d)", gangNames[i], i);
SendClientMessage(playerid, COLOR_GREEN, string);
playerGang[playerid]=i;
return 1;
}
}
//Join Gang//
} else if (gangcmd==3)
{
gangnum = gangInvite[playerid];
if(playerGang[playerid]>0)
{
SendClientMessage(playerid,COLOR_RED, "ya estas en un gang!");
return 1;
}
if(gangInvite[playerid]==0)
{
SendClientMessage(playerid, COLOR_RED, "tu no puedes invitar a este user");
return 1;
}
if(gangInfo[gangnum][0]==0)
{
SendClientMessage(playerid, COLOR_RED, "este gang no existe!");
return 1;
}
if(gangInfo[gangnum][1] < MAX_GANG_MEMBERS)
{
new i = gangInfo[gangnum][1];
gangInvite[playerid]=0;
gangMembers[gangnum][i] = playerid;
GetPlayerName(playerid, sendername, MAX_PLAYER_NAME);
for(new j = 0; j < gangInfo[gangnum][1]; j++)
{
format(string, sizeof(string),"%s ha entrado a tu gang.", sendername);
SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string);
}
gangInfo[gangnum][1]++;
playerGang[playerid] = gangnum;
SetPlayerColor(playerid,gangInfo[gangnum][2]);
format(string, sizeof(string),"tu entraste al gang: '%s' (id: %d)", gangNames[gangnum], gangnum);
SendClientMessage(playerid, COLOR_GREEN, string);
return 1;
}
SendClientMessage(playerid, COLOR_RED, "este gang esta lleno.");
return 1;
//Invite to Gang//
}
else if (gangcmd==2)
{
giveplayerid = strval(tmp);
if(playerGang[playerid]==0)
{
SendClientMessage(playerid, COLOR_RED, "no estas en un gang!");
return 1;
}
if(giveplayerid == playerid) return SendClientMessage(playerid,COLOR_RED,"ya estas en un gang!");
if(giveplayerid == playerGang[playerid]) return SendClientMessage(playerid,COLOR_RED,"este user ya esta en tu gang!");
// if(gangMembers[playerGang[playerid]][0]!=playerid) {
// SendClientMessage(playerid, COLOR_RED, " nesesitas tener un gang para invitar.");
// return 1;
// }
if(IsPlayerConnected(giveplayerid))
{
new giveplayer[MAX_PLAYER_NAME];
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string),"has enviado una invitacion ha %s.", giveplayer);
SendClientMessage(playerid, COLOR_GREEN, string);
format(string, sizeof(string),"has recibido una invitacion %s to '%s' (id: %d)", sendername, gangNames[playerGang[playerid]],playerGang[playerid]);
SendClientMessage(giveplayerid, COLOR_GREEN, string);
gangInvite[giveplayerid]=playerGang[playerid];
}
else
{
SendClientMessage(playerid, COLOR_RED, "no existe este jugador!");
}
//Leave Gang//
}
else if (gangcmd==4)
{
PlayerLeaveGang(playerid);
}
return 1;
}
//------------------- /ganginfo
if(strcmp(cmd, "/ganginfo", true) == 0) {
new gangnum;
new giveplayer[MAX_PLAYER_NAME];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp) && playerGang[playerid]==0)
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /ganginfo [numero]");
return 1;
}
else if (!strlen(tmp))
gangnum = playerGang[playerid];
else
gangnum = strval(tmp);
if(gangInfo[gangnum][0]==0)
{
SendClientMessage(playerid,COLOR_RED, "No existe este gang");
return 1;
}
format(string, sizeof(string),"'%s' Gang Members (id: %d)", gangNames[gangnum], gangnum);
SendClientMessage(playerid, COLOR_GREEN, string);
for(new i = 0; i < gangInfo[gangnum][1]; i++)
{
GetPlayerName(gangMembers[gangnum][i], giveplayer, sizeof(giveplayer));
format(string, sizeof(string),"%s (%d)", giveplayer, gangMembers[gangnum][i]);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
return 1;
}
//------------------- /gangs
if(strcmp(cmd, "/gangs", true) == 0)
{
new x;
SendClientMessage(playerid, COLOR_GREEN, "Current Gangs:");
for(new i=0; i < MAX_GANGS; i++)
{
if(gangInfo[i][0]==1)
{
format(string, sizeof(string), "%s%s(%d) - %d miembros", string,gangNames[i],i,gangInfo[i][1]);
x++;
if(x > 2)
{
SendClientMessage(playerid, COLOR_YELLOW, string);
x = 0;
format(string, sizeof(string), "");
}
else
{
format(string, sizeof(string), "%s, ", string);
}
}
}
if(x <= 2 && x > 0)
{
string[strlen(string)-2] = '.';
SendClientMessage(playerid, COLOR_YELLOW, string);
}
return 1;
}
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(10983) : error 033: array must be indexed (variable "cmd")
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(10984) : error 017: undefined symbol "strtok"
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(10984) : error 033: array must be indexed (variable "tmp")
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(10986) : warning 217: loose indentation
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(10990) : error 017: undefined symbol "strtok"
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(10990) : error 033: array must be indexed (variable "tmp")
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(11009) : error 017: undefined symbol "strtok"
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(11009) : error 033: array must be indexed (variable "tmp")
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(11043) : error 017: undefined symbol "string"
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(11043) : error 017: undefined symbol "string"
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(11043) : error 029: invalid expression, assumed zero
C:\Documents and Settings\user\Escritorio\Server\SA-MP 0.3c\gamemodes\TULS.pwn(11043) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
12 Errors.
Como podria arreglar eso?
espero que me puedan ayudar.