07.12.2010, 21:25
How can i put two different dialogs in one script?
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/drinks", true))
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "What is it that you want?", "Sprunk ($1)\nBeer ($2)\nWine ($3)", "Buy", "Cancel");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(response)
{
switch(dialogid)
{
case 1:
{
switch(listitem)
{
case 0:
{
if(GetPlayerMoney(playerid) < 1) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -1);
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
}
case 1:
{
if(GetPlayerMoney(playerid) < 2) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -2);
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_BEER);
}
case 2:
{
if(GetPlayerMoney(playerid) < 3) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -3);
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_WINE);
}
}
}
}
}
return 1;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//eXPANCIVE dRINKS
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/expencivedrinks", true))
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "What is it that you want?", "Sprunk ($555)\nBeer ($666)\nWine ($777)", "Buy", "Cancel");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(response)
{
switch(dialogid)
{
case 1:
{
switch(listitem)
{
case 0:
{
if(GetPlayerMoney(playerid) < 555) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -555);
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
}
case 1:
{
if(GetPlayerMoney(playerid) < 666) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -666);
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_BEER);
}
case 2:
{
if(GetPlayerMoney(playerid) < 777) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -777);
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_WINE);
}
}
}
}
}
return 1;
}