05.12.2010, 15:31
hi,
i have a problem once again.
I hope u can help me.
I use the SetPlayerPos function to change my map after one round has ended.
SetPlayerPos(playerid, , , );
No errors but after im teleported to my shelf mapped map(its located somewhere above the ocean),
i just cant see the water (of the ocean), only my map
If i swim back to los santos the water appears.
Then i swim back to my created island and the water is there this time.
But after the teleport with the SetPlayerPos function the water is just not there.
All maps are in the same filterscript under OnGameModeInit (done with CreateObject).
I also use a streamer.
I hope u understand my strange problem, if not then please ask.
Cause this problem is very annoying.
regards.
i have a problem once again.
I hope u can help me.
I use the SetPlayerPos function to change my map after one round has ended.
SetPlayerPos(playerid, , , );
No errors but after im teleported to my shelf mapped map(its located somewhere above the ocean),
i just cant see the water (of the ocean), only my map
If i swim back to los santos the water appears.
Then i swim back to my created island and the water is there this time.
But after the teleport with the SetPlayerPos function the water is just not there.
All maps are in the same filterscript under OnGameModeInit (done with CreateObject).
I also use a streamer.
I hope u understand my strange problem, if not then please ask.
Cause this problem is very annoying.
regards.