New Objects / DM Cages
#1

The new objects and DM cages are not bullet proof. Which makes them kinda useless for many ideas that I'm wanting to make a mode out of.

Is it possible to make them solid and bulletproof in a future version, or else is there some sort of transparant object, but is also bulletproof I can line the walls with?

EDIT: to clarify, grenades bounce off, and rockets hit the cage walls, but bullets can travel through, wether shot from outside or inside the cage. I'm trying to make a mode that has lots of cages on a big platform for my new 0.3c server, but i can't do if you can shoot other cages from the other cages, so eh :\
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#2

If they do not end up making them bulletproof, you could easily make cages just like those found in the new objects, with the gate objects - which are bulletproof.
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#3

Yes, but it'd be much nicer to use the new objects for the reason they were added. But making a DM cage that isn't really bulletproof seems of little use to me. It'd also look nicer to use an all in one cage, not a bunch of fences all SA:MP 0.2 style.
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#4

They should make a function like ToggleObjectBulletproof(objectid, bool:toggle);
So you could make like bulletproof glass and such

I know this idea was a bit off-topic but who cares xd
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#5

This may or may not help you, depending on if there will be players outside the cage.
You can line the walls with the airport runways. If you turn them upside down you can see through them.
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#6

Indeed, toggle it would be good.
Imagine the great new laserpointer solid...
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#7

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#8

Matite, you're my hero!

Thank you SO SO much. Will that be in the next RC? If so, any idea what ID it is? I'd love to get my mode out there and continue my reign as unique idea comer-upper.

PS: Would really appreciate some large ones too, like same size as the big one with the skull/crossbones on the top.
But seriously, thanks so much for the one you've done already.
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