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Ive got a system where it checks if your on foot and over the speed of 40.
If you are over the speed of 40 it bans you, Its all good but If I skydive or jump from high buildings it bans me.
How do I stop this banning innocent people?
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Why dont you just use JunkBuster?
Can't you check what anim they're using and prevent it from banning if its the skydive/falling one ?
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check for the animations .. thats probobly the easiest.
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Ive done that, When the anim is fall_fall. They can either be falling or airbreaking.
How to determin what one?
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Make it grab the animation of the walking, and if they are going over 40 .. they are airbreaking.
That way, the falling will not be effected at all.
FORGET about everything else, when airbreaking they use the walking/jogging animation.
That's all you need .. i think
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No they dont, Ive specced a friend who airbreaks to help me with the ban system.
It uses falling too in some cases.
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You could check, if the z velocity is smaller than the x and y, and smaller than 0.
If it is, you can be quite sure that the player is falling, because airbreakers wont use the hack to fall faster.