12.11.2010, 06:47
(
Последний раз редактировалось 0ne; 18.11.2010 в 13:06.
)
solved...
SetPlayerCameraPos(playerid, (camera_x += (3 * floatcos(camera_x2, degrees))), (camera_y += (3 * floatsin(camera_y2, degrees))), (camera_z += 3));