09.11.2010, 22:43
Hey, LAdmin script has this /akill command that I use frequently to /a(dmin) kill people, I want the death list to show up as a detonator for the person getting killed, so it would look like this:
But instead of it looking like that, it shows up like this:
The above pic is what results when I do /akill
it goes like this on the death list :
playername [reason] killername
playername [reason]
the 2nd kill is a return kill from my separate game mode, so now in total, one death from my GM is showing, and 1 from my LAdmin script = 2, but I want a separate death message for /akill so it doesn't combine with my GM like the 2nd pic
I use
All I want is the death list to show: playername [reason] NOT:
playername [reason] killername
playername [reason]
Any idea what I need to add or what I'm doing wrong?
Thanks
But instead of it looking like that, it shows up like this:
The above pic is what results when I do /akill
it goes like this on the death list :
playername [reason] killername
playername [reason]
the 2nd kill is a return kill from my separate game mode, so now in total, one death from my GM is showing, and 1 from my LAdmin script = 2, but I want a separate death message for /akill so it doesn't combine with my GM like the 2nd pic
I use
Код:
SendDeathMessage(playerid,killerid,40); // (40 = detonator)
playername [reason] killername
playername [reason]
Any idea what I need to add or what I'm doing wrong?
Thanks